Hello,
I came to the forums today to ask for some help with making a new chest. So far everything is working as it should besides the fact that my texture won't load. The new chest I made generates a new chest with the default skin not the skin or texture I made for it. Now the strange part is when I break it the particles resulting from the break take the form of the texture I made. I will list some pictures of what I mean.
What you see for both the regular and crystal chests
On break regular chest
On break crystal chest
And here is a look at my Minecraft eclipse project folder
Below is a list of the class files I have used to make the Crystal Chest
Main
ClientProxy
ItemOrbChestRender
TileEntityorbChest
OrbChest
OrbPacketHandler
Hello,
Basically, I need help with the same thing. I can load my texture fine when I run minecraft off eclipse (when you press the "play" button on eclipse when you are testing the mod) but when I recompile my mod and add it to my mods folder in the .minecraft folder the textures won't load. I think it's because I don't know where to put my textures.
If you need any more information about my problem, just ask .
Main class
Block Class