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LukeD1994

Forge Modder
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    Male
  • Location
    Stoke-on-Trent, UK
  • Personal Text
    Creator of GardenCraft mod

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  1. Hi all, so been waiting for 1.4.2 to come out before I updated my mod. Got it all working fine, adjusted my code to fit the latest minecraft coding. But when I go to recompile I get this error: == MCP 7.19 (data: 7.19, client: 1.4.2, server: 1.4.2) == # found ff, ff patches, srgs, name csvs, doc csvs, param csvs, renumber csv, ast yle, astyle config == Recompiling client == > Cleaning bin > Recompiling '"C:\Program Files\Java\jdk1.7.0_09\bin\javac" -encoding UTF-8 -Xlint:-options - deprecation -g -sourc...' failed : 1 == ERRORS FOUND == src\minecraft\net\minecraft\src\RenderBlocks.java:6881: error: 'else' without 'i f' else ^ 1 error ================== == Recompiling server == > Cleaning bin > Recompiling Server side recompiling skipped, this is normal - Done in 0.00 seconds Press any key to continue . . . Not entirely sure what is wrong with the RenderBlocks file, because I have never ever made adjustments to it. So I can only assume Forge has changed it somehow. But unless its fixed I can't recompile my code. And therefore no mod release Any ideas whats wrong please? EDIT: Fixed the problem. For anyone else who may stumble across this, don't bother with ModLoader. Just use Forge.
  2. Yeah I knew about the annotation system, was just curious to know if there were any new methods being put in for us to make use of rather than a general change to the API But thanks for the reply anyway
  3. That's a very good point that I didn't think of, thank you for the reply
  4. Hello, figured I would create a new post as I don't believe this or anything close to this will of been asked before (I only say that because I spent hours on the minecraft forum looking for a mod which was close, no cigar though) I need this concept to be possible for another mod that I'm creating I want to create an event (e.g a key bind, or on potion use) which when triggered or used, prevents any mobs within the player detection radius from detecting the player. In simple terms, an "invisibility potion or ability" so to speak. Following on from this it would have a duration much like the potions do, so that after a select amount of time (say 30 seconds) the ability/effect would undo, and mobs would be able to detect the player again. I'm aware Lex is working on a 1.3 release for forge so there may be some new hooks for me to use but in terms of now, does anyone know of anything within forge which would help make this idea possible? Thanks in advance Also apologies if this is in the wrong place. Luke
  5. Glad to see the API being progressed quickly. Obviously take your time, rushed code causes more problems then the wait for its release. In terms of it being a sort of re-write like you mentioned, will there be many new hooks for us to inherit? and if so what kinds of new features can we expect? Don't list them all obviously if there's too many, maybe just a select few you think will be particularly popular. Thanks LukeD
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