Everything posted by FLUFFY2
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[1.7.2]Access Transformer not working
Nobody can help me?
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[1.7.2]Access Transformer not working
I have an AT but its not working, only in my modding workspace. I put my LAF_at.cfg in place and run gradlew and its worked. But after i finished my mod and reobf it i just want to test it. Its only crash when my RenderHandler try accessing the private field. Not when minecraft started. Thanks for helping. MANIFEST.MF: Plugin: AT: LAF_at.cfg:
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[1.7.2]Get current equipped block.
Thank you so much!
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[1.7.2]Get current equipped block.
if(player.getCurrentEquippedItem != null && player.getCurrentEquippedItem.getItem() == Blocks.torch) Its not working. Same without .getItem() Error: Incompatible operand types Item and Block I'm realy confused.
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[1.7.2]Get current equipped block.
Okey thats a realy noob question but in 1.7.2 i can't get it working Only Current Equipped Item works. In 1.6.4 its worked fine. Thanks!
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[1.7.2]Other players not see item rendering.
I have an item thas a 3d item/block render for it. If the item is in the 9th hotbar slot in 3rd person it renders on my belt. I can see it rendering but other not. EventHandler(Registered in ClientProxy) Only the method! Contants:
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Player arm rotation in 3rd person!
Useing Access Transformers and its WORKING! Thanks for all the help!
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Player arm rotation in 3rd person!
So far i made: LanternRenderEventHandler: So in the RenderPlayer some methods are private. I have to create new one as GoblinBob said and its done?
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Player arm rotation in 3rd person!
Thaks for that, but in 1.7.2 i can't edit base classes. Any way wihout editing base classes. Im trying to get an instance of that class but no luck.
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Player arm rotation in 3rd person!
No one can help me?
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[1.7.2] Techne Modelling and Texture Questions
No but you can rescale the model in minecraft.
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[1.7.2] Shapeless Crafting not working for me?
Try it without numbers and it will work.
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Player arm rotation in 3rd person!
I saw that video and bow anim isn't god fpr me. I want only the right hand up. Like holding a lantern.
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Player arm rotation in 3rd person!
Anyone knows how to access and rotate the player right arm a bit up? Of corse i have an ItemRedner class and its working. I want the player to hold something up. I've tryed with ModelBiped but no luck. Thanks
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[1.6.4]cant get my itemID from config file
SanAndreasP:I know what order the forge uses to load up the mod. demand12:CTRL+C and CTRL+V my code and you are basically done!
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[1.6.4]cant get my itemID from config file
It works fine for me on 1.6.4! Don't know why he have to create items in preInit!
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HELP ME! Building Mod Fails
Problems at: ModEventHandler class: Line 3, 5, 28 and 30! Take a closer look at them.
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[1.6.4]cant get my itemID from config file
public static Item talismancore; public static int talibaseID; PRE INT: Configuration config = new Configuration(event.getSuggestedConfigurationFile()); config.load(); talibaseID = config.get("Item", "Talisman core ID", theid).getInt(); config.save(); LOAD: talismancore = new talismancore(talismancoreID - 256).setUnlocalizedName("talismancore"); Thats it!
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[1.7.2]Techne model with partial transparency.
Except a few bugs. 1st person works. 3rd person don't show transparent parts. And the block sometimes not render the trasparent parts.(When looking down or up)
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[1.7.2]Techne model with partial transparency.
Thank you Lomeli so much! It works like a charm!
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[1.7.2]Techne model with partial transparency.
I have a techne model and in some parts i want partial transparent texture. Like stained glass have. But not the whole model have to be partial transparent. I tryed using stained glass code but no luck. Thans for helping.
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[1.7.2]Custom sound register and play
SLOVED IT! Placed the sounds.json in wrong folder NOOBBB
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[1.7.2]Custom sound register and play
I tryed with "lantern" but its not working. In 1.6.4 its was "fluffy" and its working. I think its not even registering my sounds.
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Please help me
Delete everything ang get the latest fresh forge. Then in the command promp type: gradlew setupDecompWorkspace eclipse
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[1.7.2]Custom sound register and play
Okey there is my code: modid:Lantern Folder: assets.fluffy.sounds sounds.json: Playing the sounds: world.playSoundAtEntity(player, "Lantern:Candle", 1F, 1F); Error: Unable to play unknown soundEvent: lantern:Candle Thanks for helping!
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