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pauljoda

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  1. Does anyone know if there is some special way to register using the block registry? Just trying everything at this point. Still no luck
  2. I have had an issue getting my furnace to work. I have registered all the blocks correctly and I know the function I'm using will work (world.setBlock(..)) however when I use it in the "updateFurnaceBlockState" method which is basically a copy of minecraft's one, when the furnace updates to active it just disappears. Registering in the preInit through this class TileEntity Block Any help would be great. I just can't get anything to fix it. Am I registering it wrong? I can make it turn to normal stone but not my blocks

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