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Expatbrat

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  1. OK, all my mods are working now (in a new game), any remaining problems in the old game are obviously due to conflicts between the mods, in this case buildcraft and mo´creatures. I believe that is a problem for the mod pages. Am I right in thinking that adding new mods once a game is in progress is difficult/impossible/not recommended?
  2. Many thanks for a speedy reply on a Sunday evening. I have removed the optifine mod and the other mods appear to be working though we (my son and I) can´t see any village taverns. The build craft mod may have been working all along. Some mods come with just .zip files such as /home/edmund/Downloads/DrZharks MoCreatures Mod v6.2.0-DEV-R1.zip and when I try to put those in the mods directory the game does crash. Shall I try it again and pastebin the logfile again? Putting .jar and.zip files in the same directory and expecting it to work worries me.
  3. Hi I have Minecraft 1.7.4 installed but am using 1.7.2 Forge on a new Arch Linux 64 bit installation. I installed Forge successfully, all the mods look OK in the Mods window but none of them work. I tried deleting the META-INF file from the Forge .jar after installing the mods but got the black screen of death so I put it back. All the mods installed are .jar files, I tried to install some .zip files but the game crashed again. Apart from the mods the game works fine. I hope this is the right log file:- http://pastebin.com/fEVukQhK These are the mod files I put into the mod directory. /home/edmund/.minecraft/mods/[1.7.2]BetterFonts1.1.3.jar /home/edmund/.minecraft/mods/buildcraft-1.7.2-5.0.0.jar /home/edmund/.minecraft/mods/GSWireUniversal-1.7.x-srg-b111Forge.jar /home/edmund/.minecraft/mods/OptiFine_1.7.4_HD_D1.jar /home/edmund/.minecraft/mods/VillageTaverns-2.2.0-0.22.jar Thanks

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