Hi,
while programming my mod I recognized, that the PlayerLoggedOutEvent does not work. The PlayerLoggedIn and PlayerRespawn -Events do work though.
I have tested in many different ways (single- and multiplayer, only client side and only server side) but it does not seem to do anything at all.
Info:
Forge version: Latest MC 1.7.2 build #1040
Log: http://pastebin.com/Swp4ujtk
Event: The event is called in a sperate class with @SubscribeEvent and registered like this: (tested in client and server proxy too)
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
FMLCommonHandler.instance().bus().register(new PlayerEvents());
}
I hope this is a bug and not my mistakte so you can fix it.
Please feel free to ask if you need more information.
Thanks,
Cakestory