not sure what you mean by that.... and im not sure if you understood, i meant one crafting recipe for multiple items, but only one. kind of like tinkers construct tool building but completely random with specific materials. for example, i make a pickaxe recipe with sticks and a custom material, the recipe chooses from a random set of parts, like one of 5 different handles and one of 8 different pickaxe heads. and makes up a name based on a list of words
EDIT: i got the item model in the game, but it wont load the texture, its invisible. it thinks theres no texture in the path when i put the texture in the path
Texture code:
Texture load error:
Texture path in windows: