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[1.6.4] Right Click Event to Replace Block
Thanks for everything!
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[1.6.4] Right Click Event to Replace Block
Could anyone direct me to an instruction page to update my mod from 1.6.4 to 1.7.10?
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[1.6.4] Right Click Event to Replace Block
Is there any easy way to do it without updating? I'm asking because I have a modpack at 1.6.4 and alot of mods aren't updated and I would like to add my mod to the pack before releasing it.
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[1.6.4] Right Click Event to Replace Block
I am coding a mod that contains a tool used to replace a minecraft block with a block from the mod on a right click event while holding the item. I don't know what code to use to actually replace the block wile holding the item. Any suggestions?
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(1.7.2)ZeusCannon Mod Advice
Thanks guys, that is very useful. But I also have another question. How would I link items to class files for crafting and such. For example, when I made a new file for an item and created the item and textures and registered everything, it wouldn't recognize the creative tab that I made in a different class(everything explained was in the same package). Do I have to recreate the tab for each one?
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(1.7.2)ZeusCannon Mod Advice
My ZeusCannon mod is confusing me and I don't know java all that well. I would like to know if I should make a separate class file for each weapon. Or should I keep it all in the main file. But no matter what I do, I can't get the code for shooting a gun without errors. Too many errors and confusion. I have looked at the Blaster Rifle tutorial and I want to put the code from that tutorial in my mod but changing names and such. Is there any way to do that or do I have to make separate class files for each weapon(which I do not want to do if possible). The main class contains blocks, items, recipes, creative tab, and smelting. If you need the code, just ask. All help is appreciated. Thanks in advance, ZapterX
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Help with creating a shooting entity.
I tried running that in gradlew.bat but it would not allow me to type, it auto closed.
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Help with creating a shooting entity.
No I have not, would I do that in the command prompt?
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Help with creating a shooting entity.
It says source not found when the files are in the correct locations.
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Help with creating a shooting entity.
Where is the code for it? I've been searching in the src.
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Help with creating a shooting entity.
Thank you, but I have never codded a gun before and wanted to know if you could provide a more specific example.
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Help with creating a shooting entity.
I am creating a gun mod and I have almost everything set except the guns do not shoot, because I do not know how to make a projectile launch on a left click with an item. Thanks in advance, ZapterX
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