Everything posted by Nitsua_Revaew
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Mods won't load
then it must have not happened, because there is no difference in the logs than without any mods
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Mods won't load
Hello, Folks! I installed minecraft forge fully, and it starts up and shows the mods button, but when I drag my mod (terrafirmacraft) into the mod folder (which I've checked, it is the correct folder, it is the right profile) and start the game, nothing happens. It acts just the same as before with the three base mods. It is the correct forge version for the version of the mod. Any help?
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(1.7) Changing vanilla features
I can't edit the crafting manager file, right?
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(1.7) Changing vanilla features
how do i do that?
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(1.7) Changing vanilla features
Hello. I have another question. How does one change vanilla recipes? For instance, say i wanted to remove the basic tools and replace them with my own, how would I do that?
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Make impossilbe to place blocks off of.
How does one make it impossible to place a block off of a specific block? I have a feeling it is .canPlaceBlockOnSide(), but I can't figure out the parameters. Any help?
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(1.7) Test what is in hand when block activated
there we go, I figured it out. i used the are itemStacksEqual(), and didn't come and post every time I had a problem. Oh and by the way, the reason I can't see the source code is for some reason I don't have that src folder visible
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(1.7) Test what is in hand when block activated
unfortunately I can't view any of the source classes.
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(1.7) Test what is in hand when block activated
It says "The method isItemStackEqual(ItemStack) from the type ItemStack is not visible"
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(1.7) Test what is in hand when block activated
I am trying to give a person an item if they right click on a block. I have this: @Override public boolean onBlockActivated(World par1World, int x, int y, int z, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) { ItemStack heldItem = par5EntityPlayer.inventory.getCurrentItem(); ItemStack CDOrb = new ItemStack(MagicksMod.CDiamondOrb, 1); if (heldItem == new ItemStack(MagicksMod.CDiamondOrb, 1)){ par5EntityPlayer.inventory.addItemStackToInventory(new ItemStack(Items.diamond)); } return false; } But it doesn't work. What am I doing wrong? PS It doesn't have any error, it just doesn't do anything.
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(1.7) A block with a gui?
At the very top of the page it says "In some cases the information might still apply but in most cases you will run into problems."
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(1.7) How to create a block that interacts with buckets?
Ah. I fixed it by replacing it with new ItemStack(Items.bucket, heldItem.stackSize-1). Thank you!
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(1.7) How to create a block that interacts with buckets?
Thank you, this really helped a lot. However, I have one question. What is performed in the ItemUtils.comsumeItem(heldItem)? I do not have that package.
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1.7 Missing forge src files under referenced libraries
well, it's not visible
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1.7 Missing forge src files under referenced libraries
In the eclipse package explorer, I go to minecraft, referenced libraries, and then it's not there.
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(1.7) How to create a block that interacts with buckets?
How do I use it?
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(1.7) A block with a gui?
Wow, thanks. I said I can't find any tutorials, and you tell me to look for tutorials? That helped a whole lot. No, the ones on the wiki are all outdated, and google yields no results.
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1.7 Missing forge src files under referenced libraries
Nope, didn't work.
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1.7 Missing forge src files under referenced libraries
thanks, Ill try that!
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1.7 Missing forge src files under referenced libraries
If I didn't do I have to restart everything to fix it?
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1.7 Missing forge src files under referenced libraries
Hello. I have a problem. Under the referenced libraries tab in eclipse, I have no forge src files. As such, I cannot look through code and learn from it. Everything still works fine though. Any thoughts?
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(1.7) A block with a gui?
Okay, I know this is probably pretty basic, but I can' find a tutorial anywhere. How does one go about creating a block with a gui, like a furnace? Thanks!
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(1.7) How to create a block that interacts with buckets?
Hello everybody! I'm new to modding, and I have some questions. First of all, how does one create a block that can interact with a bucket? I'm trying to creat a block that when right clicked on with a bucket, it fills the bucket like a water source block. However, i don't want this block to dissapear. Does anybody know how to go about doing this? Help would be much appreciated. Thanks!
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