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TheSkeletonSK

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    DIE TREES DIE!

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  1. Ah so its not just security reasons got it. Glad to know that such support is seeping out the seems of minecraft. But just not enough for it to be useable :3 Thanks alot for replying so quickly~ no i can put my thoughts to rest x3
  2. Hello. I know what your thinking. "OH not another one of these" I just want to know if such a thing sounds acceptable. I dont expect forge to implement it ever. What if there was a way for a server to send a LIST of mods to a forgeclient, and then the client synced those mods, but not by downloading from the server itself, but from some official mod website/database that is hosted by forgedevs or something? Wouldnt that remove any security issues involved with server to client mod sync? I just wanted to get that idea out of my system x3 Also dont know if this technically counts as a suggestion. Just want to know if the idea is plausible or utterly rediculous thanks~.
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