Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

PixelRafael

Members
  • Joined

  • Last visited

Everything posted by PixelRafael

  1. Take a look at this: https://github.com/Jimmy04Creeper/Tutorial-GutHub/tree/master/com This can help you
  2. package com.darknessmod.world; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockFalling; import net.minecraft.block.material.Material; import net.minecraft.entity.EnumCreatureType; import net.minecraft.init.Blocks; import net.minecraft.util.IProgressUpdate; import net.minecraft.util.MathHelper; import net.minecraft.world.ChunkPosition; import net.minecraft.world.SpawnerAnimals; import net.minecraft.world.World; import net.minecraft.world.WorldType; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.MapGenBase; import net.minecraft.world.gen.NoiseGenerator; import net.minecraft.world.gen.NoiseGeneratorOctaves; import net.minecraft.world.gen.NoiseGeneratorPerlin; import net.minecraft.world.gen.feature.WorldGenLakes; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.terraingen.ChunkProviderEvent; import net.minecraftforge.event.terraingen.PopulateChunkEvent; import net.minecraftforge.event.terraingen.TerrainGen; import com.darknessmod.blocks.DBlocks; import cpw.mods.fml.common.eventhandler.Event.Result; public class ChunkProviderDarkness implements IChunkProvider { private Random rand; private NoiseGeneratorOctaves field_147431_j; private NoiseGeneratorOctaves field_147432_k; private NoiseGeneratorOctaves field_147429_l; private NoiseGeneratorPerlin field_147430_m; public NoiseGeneratorOctaves noiseGen5; public NoiseGeneratorOctaves noiseGen6; public NoiseGeneratorOctaves mobSpawnerNoise; private World worldObj; private final boolean mapFeaturesEnabled; private WorldType field_147435_p; private final double[] field_147434_q; private final float[] parabolicField; private double[] stoneNoise = new double[256]; private BiomeGenBase[] biomesForGeneration; private MapGenBase caveGenerator = new MapGenDarkCaves(); double[] field_147427_d; double[] field_147428_e; double[] field_147425_f; double[] field_147426_g; int[][] field_73219_j = new int[32][32]; public int field_150604_aj; public ChunkProviderDarkness(World par1World, long par2, boolean par4) { this.worldObj = par1World; this.mapFeaturesEnabled = par4; this.field_147435_p = par1World.getWorldInfo().getTerrainType(); this.rand = new Random(par2); this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16); this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16); this.field_147429_l = new NoiseGeneratorOctaves(this.rand, ; this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4); this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, ; this.field_147434_q = new double[825]; this.parabolicField = new float[25]; for (int j = -2; j <= 2; ++j) { for (int k = -2; k <= 2; ++k) { float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F); this.parabolicField[j + 2 + (k + 2) * 5] = f; } } NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise}; noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0]; this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1]; this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2]; this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3]; this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4]; this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5]; this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6]; } public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) { byte b0 = 63; this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); for (int k = 0; k < 4; ++k) { int l = k * 5; int i1 = (k + 1) * 5; for (int j1 = 0; j1 < 4; ++j1) { int k1 = (l + j1) * 33; int l1 = (l + j1 + 1) * 33; int i2 = (i1 + j1) * 33; int j2 = (i1 + j1 + 1) * 33; for (int k2 = 0; k2 < 32; ++k2) { double d0 = 0.125D; double d1 = this.field_147434_q[k1 + k2]; double d2 = this.field_147434_q[l1 + k2]; double d3 = this.field_147434_q[i2 + k2]; double d4 = this.field_147434_q[j2 + k2]; double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0; double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0; double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0; double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0; for (int l2 = 0; l2 < 8; ++l2) { double d9 = 0.25D; double d10 = d1; double d11 = d2; double d12 = (d3 - d1) * d9; double d13 = (d4 - d2) * d9; for (int i3 = 0; i3 < 4; ++i3) { int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; short short1 = 256; j3 -= short1; double d14 = 0.25D; double d16 = (d11 - d10) * d14; double d15 = d10 - d16; for (int k3 = 0; k3 < 4; ++k3) { if ((d15 += d16) > 0.0D) { p_147424_3_[j3 += short1] = DarknessWorldConfig.DarknessWorldStone; } else if (k2 * 8 + l2 < b0) { p_147424_3_[j3 += short1] = Blocks.water; } else { p_147424_3_[j3 += short1] = Blocks.air; } } d10 += d12; d11 += d13; } d1 += d5; d2 += d6; d3 += d7; d4 += d8; } } } } } public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) { ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_5_); MinecraftForge.EVENT_BUS.post(event); if (event.getResult() == Result.DENY) return; double d0 = 0.03125D; this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D); for (int k = 0; k < 16; ++k) { for (int l = 0; l < 16; ++l) { genTerrainBlocksDarkness(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]); } } } public final void genTerrainBlocksDarkness(World p_150560_1_, Random p_150560_2_, Block[] p_150560_3_, byte[] p_150560_4_, int p_150560_5_, int p_150560_6_, double p_150560_7_) { this.field_150604_aj = 0; boolean flag = true; Block block = DBlocks.DarkGrass; byte b0 = (byte)(this.field_150604_aj & 255); Block block1 = DBlocks.DarkDirt; int k = -1; int l = (int)(p_150560_7_ / 3.0D + 3.0D + p_150560_2_.nextDouble() * 0.25D); int i1 = p_150560_5_ & 15; int j1 = p_150560_6_ & 15; int k1 = p_150560_3_.length / 256; for (int l1 = 255; l1 >= 0; --l1) { int i2 = (j1 * 16 + i1) * k1 + l1; if (l1 <= 0 + p_150560_2_.nextInt(5)) { p_150560_3_[i2] = Blocks.bedrock; } else { Block block2 = p_150560_3_[i2]; if (block2 != null && block2.getMaterial() != Material.air) { if (block2 == DarknessWorldConfig.DarknessWorldStone) { if (k == -1) { if (l <= 0) { block = null; b0 = 0; block1 = DarknessWorldConfig.DarknessWorldStone; } k = l; if (l1 >= 62) { p_150560_3_[i2] = block; p_150560_4_[i2] = b0; } else { p_150560_3_[i2] = block1; } } else if (k > 0) { --k; p_150560_3_[i2] = block1; } } } else { k = -1; } } } } public Chunk loadChunk(int par1, int par2) { return this.provideChunk(par1, par2); } public Chunk provideChunk(int par1, int par2) { this.rand.setSeed((long)par1 * 341873128712L + (long)par2 * 132897987541L); Block[] ablock = new Block[65536]; byte[] abyte = new byte[65536]; this.func_147424_a(par1, par2, ablock); this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration); caveGenerator.func_151539_a(this, worldObj, par1, par2, ablock); if (this.mapFeaturesEnabled) { } Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2); byte[] abyte1 = chunk.getBiomeArray(); for (int k = 0; k < abyte1.length; ++k) { abyte1[k] = (byte)this.biomesForGeneration[k].biomeID; } chunk.generateSkylightMap(); return chunk; } private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) { double d0 = 684.412D; double d1 = 684.412D; double d2 = 512.0D; double d3 = 512.0D; this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5, 5, 200.0D, 200.0D, 0.5D); this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); boolean flag1 = false; boolean flag = false; int l = 0; int i1 = 0; double d4 = 8.5D; for (int j1 = 0; j1 < 5; ++j1) { for (int k1 = 0; k1 < 5; ++k1) { float f = 0.0F; float f1 = 0.0F; float f2 = 0.0F; byte b0 = 2; BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; for (int l1 = -b0; l1 <= b0; ++l1) { for (int i2 = -b0; i2 <= b0; ++i2) { BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; float f3 = biomegenbase1.rootHeight; float f4 = biomegenbase1.heightVariation; if (this.field_147435_p == WorldType.AMPLIFIED && f3 > 0.0F) { f3 = 1.0F + f3 * 2.0F; f4 = 1.0F + f4 * 4.0F; } float f5 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); if (biomegenbase1.rootHeight > biomegenbase.rootHeight) { f5 /= 2.0F; } f += f4 * f5; f1 += f3 * f5; f2 += f5; } } f /= f2; f1 /= f2; f = f * 0.9F + 0.1F; f1 = (f1 * 4.0F - 1.0F) / 8.0F; double d13 = this.field_147426_g[i1] / 8000.0D; if (d13 < 0.0D) { d13 = -d13 * 0.3D; } d13 = d13 * 3.0D - 2.0D; if (d13 < 0.0D) { d13 /= 2.0D; if (d13 < -1.0D) { d13 = -1.0D; } d13 /= 1.4D; d13 /= 2.0D; } else { if (d13 > 1.0D) { d13 = 1.0D; } d13 /= 8.0D; } ++i1; double d12 = (double)f1; double d14 = (double)f; d12 += d13 * 0.2D; d12 = d12 * 8.5D / 8.0D; double d5 = 8.5D + d12 * 4.0D; for (int j2 = 0; j2 < 33; ++j2) { double d6 = ((double)j2 - d5) * 12.0D * 128.0D / 256.0D / d14; if (d6 < 0.0D) { d6 *= 4.0D; } double d7 = this.field_147428_e[l] / 512.0D; double d8 = this.field_147425_f[l] / 512.0D; double d9 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D; double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; if (j2 > 29) { double d11 = (double)((float)(j2 - 29) / 3.0F); d10 = d10 * (1.0D - d11) + -10.0D * d11; } this.field_147434_q[l] = d10; ++l; } } } } public boolean chunkExists(int par1, int par2) { return true; } public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { BlockFalling.fallInstantly = true; int k = par2 * 16; int l = par3 * 16; BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); this.rand.setSeed(this.worldObj.getSeed()); long i1 = this.rand.nextLong() / 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long)par2 * i1 + (long)par3 * j1 ^ this.worldObj.getSeed()); boolean flag = false; int i = par2 * 16; int j = par3 * 16; if (rand.nextInt(10) == 0 && !flag) { int var12 = k + rand.nextInt(16) + 8; int var13 = rand.nextInt(256); int var14 = l + rand.nextInt(16) + 8; new WorldGenLakes(DBlocks.DarkSoil).generate(worldObj, rand, var12, var13, var14); new WorldGenTowers().generate(worldObj, rand, var12, var13, var14); } if (this.mapFeaturesEnabled) { } int k1; int l1; int i2; biomegenbase.decorate(this.worldObj, this.rand, k, l); SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); k += 8; l += 8; BlockFalling.fallInstantly = false; } public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) { return true; } public void saveExtraData() {} public boolean unloadQueuedChunks() { return false; } public boolean canSave() { return true; } public String makeString() { return "RandomLevelSource"; } public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) { BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(par2, par4); return biomegenbase.getSpawnableList(par1EnumCreatureType); } public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, int p_147416_5_) { return null; } public int getLoadedChunkCount() { return 0; } public void recreateStructures(int par1, int par2) { if (this.mapFeaturesEnabled) { } } } package com.darknessmod.world; import java.util.Random; import net.minecraft.world.World; import com.darknessmod.blocks.DBlocks; public class WorldGenTowers extends DarkGenerator{ public WorldGenTowers(){ } @Override public boolean generate(World var1, Random var2, int var3, int var4, int var5){ int circle_radius = 5; int circle_height = 10; int i; int j; int k = 0; int l; double distance_to_centre; if (isAreaClear(var1, var2, var3, var4, var5, circle_radius, circle_height, circle_radius)) { for (l=0;l<=circle_height;i++){ for (i=0;i<=2*circle_radius;i++){ for (j = 0; j <= 2*circle_radius; j++){ distance_to_centre = Math.sqrt((i - circle_radius)*(i - circle_radius)+(j - circle_radius)*(j - circle_radius)); if (distance_to_centre > circle_radius-0.5 && distance_to_centre < circle_radius+0.5){ this.setBlockAndNotifyAdequately(var1, var3+i, var4+k, var5+j, DBlocks.DarkCobblestone, 0); }else{ } } } k+=1; } } return true; } } Error: [22:56:41] [server thread/WARN]: Unable to find spawn biome =C
  3. Hi, i made a Biome for a dimension, but it is generating on normal world, but i dont wanna this. I want just generate on my dimension. CODE: BiomeGenDarkness.java package com.darknessmod.world; import java.util.List; import java.util.Random; import com.darknessmod.blocks.DBlocks; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.world.World; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenAbstractTree; public class BiomeGenDarkness extends BiomeGenBase{ public BiomeGenDarkness(int par1) { super(par1); this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.topBlock = DBlocks.DarkGrass; this.fillerBlock = DBlocks.DarkDirt; this.waterColorMultiplier = 0x000000; this.theBiomeDecorator=new BiomeDecoratorDark(); } @SideOnly(Side.CLIENT) public int getSkyColorByTemp(float par1) { return 0; } public WorldGenAbstractTree func_150567_a(Random random) { return new WorldGenDarkTrees(false, 5, DBlocks.DarkLog, DBlocks.DarkLeaves); } } DarknessMod.java package com.darknessmod; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.BiomeDictionary; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.MinecraftForge; import com.darknessmod.blocks.DBlocks; import com.darknessmod.blocks.DBlocksRecipes; import com.darknessmod.items.DItems; import com.darknessmod.items.DItemsRecipes; import com.darknessmod.world.DarknessWorldConfig; import com.darknessmod.world.WorldProviderDarkness; import com.darknessmod.world.BiomeGenDarkness; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid=DarknessMod.MODID, name=DarknessMod.MODNAME, version=DarknessMod.VERSION) public class DarknessMod { public static final String MODID = "darknessmod"; public static final String MODNAME = "Into Darkness Mod"; public static final String VERSION = "1.0.0"; public static final String CLIENTPROXYLOCATION = "com." + MODID + ".ClientProxy"; public static final String COMMONPROXYLOCATION = "com." + MODID + ".CommonProxy"; @Mod.Instance("darknessmod") public static DarknessMod darknessmod; @SidedProxy(clientSide = DarknessMod.CLIENTPROXYLOCATION, serverSide = DarknessMod.COMMONPROXYLOCATION) public static CommonProxy proxy; public static BiomeGenBase BiomeGenDarkness = new BiomeGenDarkness(35).setBiomeName("Darkness");; @Mod.EventHandler public void preInit(FMLPreInitializationEvent event) { DBlocks.registerBlocks(); DItems.registerItems(); DBlocksRecipes.init(); DItemsRecipes.init(); DimensionManager.registerProviderType(DarknessWorldConfig.DimID, WorldProviderDarkness.class, true); DimensionManager.registerDimension(DarknessWorldConfig.DimID, DarknessWorldConfig.DimID); } }
  4. I dont know what is the error: ---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 23/04/14 16:56 Description: Initializing game java.lang.NoSuchFieldError: spawnableMonsterList at com.darknessmod.world.BiomeGenDarkness.<init>(BiomeGenDarkness.java:28) at com.darknessmod.DarknessMod.<clinit>(DarknessMod.java:38) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.loadMods(Loader.java:487) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at com.darknessmod.world.BiomeGenDarkness.<init>(BiomeGenDarkness.java:28) at com.darknessmod.DarknessMod.<clinit>(DarknessMod.java:38) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:443) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.loadMods(Loader.java:487) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 36930856 bytes (35 MB) / 151674880 bytes (144 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 4 mods loaded, 4 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed darknessmod{1.0.0} [into Darkness Mod] (Darkness-1.7.2(Alpha).jar) Unloaded Launched Version: 1.7.2-Forge10.12.0.1024 LWJGL: 2.9.0 OpenGL: GeForce GT625M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1) DarknessMod.java:38 package com.darknessmod; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.BiomeDictionary; import net.minecraftforge.common.DimensionManager; import com.darknessmod.blocks.DBlocks; import com.darknessmod.blocks.DBlocksRecipes; import com.darknessmod.items.DItems; import com.darknessmod.items.DItemsRecipes; import com.darknessmod.world.DarknessWorldConfig; import com.darknessmod.world.WorldGenDarkTrees; import com.darknessmod.world.WorldProviderDarkness; import com.darknessmod.world.BiomeGenDarkness; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; @Mod(modid=DarknessMod.MODID, name=DarknessMod.MODNAME, version=DarknessMod.VERSION) public class DarknessMod { public static final String MODID = "darknessmod"; public static final String MODNAME = "Into Darkness Mod"; public static final String VERSION = "1.0.0"; public static final String CLIENTPROXYLOCATION = "com." + MODID + ".ClientProxy"; public static final String COMMONPROXYLOCATION = "com." + MODID + ".CommonProxy"; @Mod.Instance("darknessmod") public static DarknessMod darknessmod; @SidedProxy(clientSide = DarknessMod.CLIENTPROXYLOCATION, serverSide = DarknessMod.COMMONPROXYLOCATION) public static CommonProxy proxy; public static final BiomeGenBase BiomeGenDarkness = (new BiomeGenDarkness(150)); @Mod.EventHandler public void initConfig(FMLPreInitializationEvent event) { BiomeDictionary.registerBiomeType(BiomeGenDarkness, new BiomeDictionary.Type[] { BiomeDictionary.Type.FOREST }); DBlocks.registerBlocks(); DItems.registerItems(); DBlocksRecipes.init(); DItemsRecipes.init(); DimensionManager.registerProviderType(DarknessWorldConfig.DimID, WorldProviderDarkness.class, true); DimensionManager.registerDimension(DarknessWorldConfig.DimID, DarknessWorldConfig.DimID); } } BiomeGenDarkness.java:28 package com.darknessmod.world; import java.util.List; import java.util.Random; import com.darknessmod.blocks.DBlocks; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.init.Blocks; import net.minecraft.world.World; import net.minecraft.world.IBlockAccess; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeDecorator; import net.minecraft.world.gen.feature.WorldGenerator; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeGenBase.SpawnListEntry; import com.darknessmod.world.*; import com.darknessmod.blocks.*; import com.darknessmod.items.*; public class BiomeGenDarkness extends BiomeGenBase{ public BiomeGenDarkness(int par1) { super(par1); this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.topBlock = DBlocks.DarkGrass; this.fillerBlock = DBlocks.DarkDirt; this.setBiomeName("Darkness"); this.waterColorMultiplier = 0x000000; } public WorldGenDarkTrees getRandomWorldGenForTrees(Random random) { return new WorldGenDarkTrees(false, 5, DBlocks.DarkLog, Blocks.leaves); } } HELP! D=
  5. Hi, I make a biome but is generating flowers etc, but I dont want this, I want to reset BiomeDecorator! I tried remove mushroomBrownGen and mushroomRedGen but isnt working. Take a look: package com.darknessmod.world; import java.util.Random; import com.darknessmod.blocks.DBlocks; import net.minecraft.world.biome.BiomeDecorator; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenAbstractTree; import net.minecraft.world.gen.feature.WorldGenFlowers; import net.minecraft.world.gen.feature.WorldGenTrees; public class BiomeGenDarkness extends BiomeGenBase{ protected WorldGenDarkTrees worldGeneratorDarkTrees; public BiomeDecorator theBiomeDecorator; public BiomeGenDarkness(int par1) { super(par1); this.theBiomeDecorator = this.createBiomeDecorator(); this.theBiomeDecorator.treesPerChunk = 10; this.theBiomeDecorator.mushroomBrownGen = new WorldGenFlowers(null); this.theBiomeDecorator.mushroomRedGen = new WorldGenFlowers(null); this.worldGeneratorDarkTrees = new WorldGenDarkTrees(false, 5); this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.spawnableCaveCreatureList.clear(); this.spawnableWaterCreatureList.clear(); this.topBlock = DBlocks.DarkGrass; this.fillerBlock = DBlocks.DarkDirt; this.setBiomeName("Darkness"); this.waterColorMultiplier = 0x000000; } public WorldGenDarkTrees func_150567_a(Random random) { return (WorldGenDarkTrees)worldGeneratorDarkTrees; } } I tried remove with: this.theBiomeDecorator.mushroomBrownGen = new WorldGenFlowers(null); this.theBiomeDecorator.mushroomRedGen = new WorldGenFlowers(null); and: this.theBiomeDecorator.mushroomBrownGen = null; this.theBiomeDecorator.mushroomRedGen = null; But keeps generating... =S Sorry about my english
  6. Hi, I want know how to edit the class files of minecraft.jar. I tried create a project, import minecraft.jar as library and create a .java file with a code of a .class of minecraft.jar that I opened on JD GUI. But eclipse say that code have errors =( Sorry about my english, im brazilian
  7. Hello, I am a beginner developer, but I have some doubts about the forge and minecraft. 1 - If a create a mod that creates a block, put the mod on my minecraft and on minecraft of my friend and I create a world and open the LAN, we'll get to play with this new block? 2 - How to create a mod and use it with bukkit? 3 - What is the latest version of minecraft? Because a while ago when version 1.5.2 was released, in Thepiratebay already had 1.7. 4 - What is SSP, SMP, SP and MP? 5 - Before everyone created Mods with Modloader, now just with Forge, what happened with ModLoader? That's it D=
  8. Hi guys, i'm making a world type, i tried everything to choose which biomes to spawn on it, but is not working =( For example, on this code, i tried choose only the biome desert: Everything is working except the biomes, is generating all biomes. But I want only the desert, for example. And sorry about my english, im brazilian
  9. I want make a World Type, but i dont want dungeons, mines etc. And I want put my biomes on it.
  10. Ops, im sorry, i make a mistake, its when i change to "p_147424_3_[j3 += short1] = ModTest.BlockSide;" , the world looks like this: http://puu.sh/86v25.jpg D== And i think its something wrong with the blockside, because if I change to "p_147424_3_[j3 += short1] = ModTest.BlockDirte;", its works fine. ( Its all blocks kk ) here all sources: http://puu.sh/86v5H.rar
  11. Here: package com.example.examplemod; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.entity.RenderPlayer; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityList; import net.minecraft.entity.EnumCreatureType; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.world.WorldType; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.EntityRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = ModTest.MODID, name = ModTest.MODNAME, version = ModTest.VERSION) public class ModTest { public static final String MODID = "examplemod"; public static final String VERSION = "1.0.0"; public static final String MODNAME = "Modding Tutorial"; public static Block BlockSide; public static Block BlockDirte; public static Block BlockGrasse; public static BiomeGenNovo BiomeNovo; public static CustomWorldType novoMundo; @Instance(MODID) public static ModTest instance; public static CreativeTabs scratchTab = new CreativeTabs("Mod"){ public Item getTabIconItem(){ return Items.emerald; } }; @EventHandler public void init(FMLPreInitializationEvent event){ BlockSide = new BlockSide().setBlockName("teste").setCreativeTab(scratchTab).setBlockTextureName("examplemod:stone"); BlockDirte = new BlockDirte().setBlockName("dirt").setCreativeTab(scratchTab); BlockGrasse = new BlockGrasse().setBlockName("grasse").setCreativeTab(scratchTab).setBlockTextureName("examplemod:grass1"); GameRegistry.registerBlock(BlockSide, "teste"); GameRegistry.registerBlock(BlockDirte, "dirt"); GameRegistry.registerBlock(BlockGrasse, "grasse"); BiomeNovo = new BiomeGenNovo(200); novoMundo = new CustomWorldType("new_world").setGUIName("New World"); registerEntity(EntityTest.class, "entityTest"); NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GUIHandler()); } public static void registerEntity(Class entityClass, String name){ int entityID = EntityRegistry.findGlobalUniqueEntityId(); long seed = name.hashCode(); Random rand = new Random(seed); int primaryColor = rand.nextInt() * 16777215; int secondaryColor = rand.nextInt() * 16777215; EntityRegistry.registerGlobalEntityID(entityClass, name, entityID); EntityRegistry.registerModEntity(entityClass, name, entityID, instance, 64, 1, true); EntityList.entityEggs.put(Integer.valueOf(entityID), new EntityList.EntityEggInfo(entityID, primaryColor, secondaryColor)); } }
  12. I create a WorldType and a ChunckProvider for it. Is working well, but when I change: p_147424_3_[j3 += short1] = Blocks.stone; for it: p_147424_3_[j3 += short1] = ModTest.BlockDirte; The ChunckProvider dont generate the world Take a look on the source code: CustomWorldType.java: package com.example.examplemod; import java.util.Arrays; import java.util.Set; import com.google.common.collect.Sets; import net.minecraft.init.Blocks; import net.minecraft.world.World; import net.minecraft.world.WorldType; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeGenOcean; import net.minecraft.world.biome.WorldChunkManager; import net.minecraft.world.biome.WorldChunkManagerHell; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.ChunkProviderGenerate; public class CustomWorldType extends WorldType { String WorldTypeName; BiomeGenBase[] biomesForWorldType = null; public CustomWorldType(String name) { super(name); } public CustomWorldType setGUIName(String name){ WorldTypeName=name; return null; } public WorldChunkManager getChunkManager(World world) { return new WorldChunkManagerHell(ModTest.BiomeNovo, 0.5F); } public IChunkProvider getChunkGenerator(World world, String generatorOptions) { return new ChunkProviderTest(world, world.getSeed(), world.getWorldInfo().isMapFeaturesEnabled()); } public String getTranslateName() { return this.WorldTypeName; } } ChunkProviderTest.java: package com.example.examplemod; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockFalling; import net.minecraft.entity.EnumCreatureType; import net.minecraft.init.Blocks; import net.minecraft.util.IProgressUpdate; import net.minecraft.util.MathHelper; import net.minecraft.world.ChunkPosition; import net.minecraft.world.SpawnerAnimals; import net.minecraft.world.World; import net.minecraft.world.gen.NoiseGenerator; import net.minecraft.world.WorldType; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.MapGenBase; import net.minecraft.world.gen.MapGenCaves; import net.minecraft.world.gen.MapGenRavine; import net.minecraft.world.gen.NoiseGeneratorOctaves; import net.minecraft.world.gen.NoiseGeneratorPerlin; import net.minecraft.world.gen.feature.WorldGenDungeons; import net.minecraft.world.gen.feature.WorldGenLakes; import net.minecraft.world.gen.structure.MapGenMineshaft; import net.minecraft.world.gen.structure.MapGenScatteredFeature; import net.minecraft.world.gen.structure.MapGenStronghold; import net.minecraft.world.gen.structure.MapGenVillage; import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.*; import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.*; import net.minecraftforge.common.*; import cpw.mods.fml.common.eventhandler.Event.*; import net.minecraftforge.event.terraingen.*; public class ChunkProviderTest implements IChunkProvider { /** * RNG. */ private Random rand; private NoiseGeneratorOctaves field_147431_j; private NoiseGeneratorOctaves field_147432_k; private NoiseGeneratorOctaves field_147429_l; private NoiseGeneratorPerlin field_147430_m; /** * A NoiseGeneratorOctaves used in generating terrain */ public NoiseGeneratorOctaves noiseGen5; /** * A NoiseGeneratorOctaves used in generating terrain */ public NoiseGeneratorOctaves noiseGen6; public NoiseGeneratorOctaves mobSpawnerNoise; /** * Reference to the World object. */ private World worldObj; /** * are map structures going to be generated (e.g. strongholds) */ private final boolean mapFeaturesEnabled; private WorldType field_147435_p; private final double[] field_147434_q; private final float[] parabolicField; private double[] stoneNoise = new double[256]; private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); private BiomeGenBase[] biomesForGeneration; double[] field_147427_d; double[] field_147428_e; double[] field_147425_f; double[] field_147426_g; int[][] field_73219_j = new int[32][32]; private static final String __OBFID = "CL_00000396"; public ChunkProviderTest(World par1World, long par2, boolean par4) { this.worldObj = par1World; this.mapFeaturesEnabled = par4; this.field_147435_p = par1World.getWorldInfo().getTerrainType(); this.rand = new Random(par2); this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16); this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16); this.field_147429_l = new NoiseGeneratorOctaves(this.rand, ; this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4); this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, ; this.field_147434_q = new double[825]; this.parabolicField = new float[25]; for (int j = -2; j <= 2; ++j) { for (int k = -2; k <= 2; ++k) { float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F); this.parabolicField[j + 2 + (k + 2) * 5] = f; } } NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise}; noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0]; this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1]; this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2]; this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3]; this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4]; this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5]; this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6]; } public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) { byte b0 = 63; this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); for (int k = 0; k < 4; ++k) { int l = k * 5; int i1 = (k + 1) * 5; for (int j1 = 0; j1 < 4; ++j1) { int k1 = (l + j1) * 33; int l1 = (l + j1 + 1) * 33; int i2 = (i1 + j1) * 33; int j2 = (i1 + j1 + 1) * 33; for (int k2 = 0; k2 < 32; ++k2) { double d0 = 0.125D; double d1 = this.field_147434_q[k1 + k2]; double d2 = this.field_147434_q[l1 + k2]; double d3 = this.field_147434_q[i2 + k2]; double d4 = this.field_147434_q[j2 + k2]; double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0; double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0; double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0; double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0; for (int l2 = 0; l2 < 8; ++l2) { double d9 = 0.25D; double d10 = d1; double d11 = d2; double d12 = (d3 - d1) * d9; double d13 = (d4 - d2) * d9; for (int i3 = 0; i3 < 4; ++i3) { int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; short short1 = 256; j3 -= short1; double d14 = 0.25D; double d16 = (d11 - d10) * d14; double d15 = d10 - d16; for (int k3 = 0; k3 < 4; ++k3) { if ((d15 += d16) > 0.0D) { p_147424_3_[j3 += short1] = Blocks.stone; } else if (k2 * 8 + l2 < b0) { p_147424_3_[j3 += short1] = Blocks.water; } else { p_147424_3_[j3 += short1] = null; } } d10 += d12; d11 += d13; } d1 += d5; d2 += d6; d3 += d7; d4 += d8; } } } } } public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) { ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_5_); MinecraftForge.EVENT_BUS.post(event); if (event.getResult() == Result.DENY) return; double d0 = 0.03125D; this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D); for (int k = 0; k < 16; ++k) { for (int l = 0; l < 16; ++l) { BiomeGenBase biomegenbase = p_147422_5_[l + k * 16]; biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]); } } } /** * loads or generates the chunk at the chunk location specified */ public Chunk loadChunk(int par1, int par2) { return this.provideChunk(par1, par2); } /** * Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the * specified chunk from the map seed and chunk seed */ public Chunk provideChunk(int par1, int par2) { this.rand.setSeed((long)par1 * 341873128712L + (long)par2 * 132897987541L); Block[] ablock = new Block[65536]; byte[] abyte = new byte[65536]; this.func_147424_a(par1, par2, ablock); this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration); Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2); byte[] abyte1 = chunk.getBiomeArray(); for (int k = 0; k < abyte1.length; ++k) { abyte1[k] = (byte)this.biomesForGeneration[k].biomeID; } chunk.generateSkylightMap(); return chunk; } private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) { double d0 = 684.412D; double d1 = 684.412D; double d2 = 512.0D; double d3 = 512.0D; this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5, 5, 200.0D, 200.0D, 0.5D); this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); boolean flag1 = false; boolean flag = false; int l = 0; int i1 = 0; double d4 = 8.5D; for (int j1 = 0; j1 < 5; ++j1) { for (int k1 = 0; k1 < 5; ++k1) { float f = 0.0F; float f1 = 0.0F; float f2 = 0.0F; byte b0 = 2; BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; for (int l1 = -b0; l1 <= b0; ++l1) { for (int i2 = -b0; i2 <= b0; ++i2) { BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; float f3 = biomegenbase1.rootHeight; float f4 = biomegenbase1.heightVariation; if (this.field_147435_p == WorldType.AMPLIFIED && f3 > 0.0F) { f3 = 1.0F + f3 * 2.0F; f4 = 1.0F + f4 * 4.0F; } float f5 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); if (biomegenbase1.rootHeight > biomegenbase.rootHeight) { f5 /= 2.0F; } f += f4 * f5; f1 += f3 * f5; f2 += f5; } } f /= f2; f1 /= f2; f = f * 0.9F + 0.1F; f1 = (f1 * 4.0F - 1.0F) / 8.0F; double d13 = this.field_147426_g[i1] / 8000.0D; if (d13 < 0.0D) { d13 = -d13 * 0.3D; } d13 = d13 * 3.0D - 2.0D; if (d13 < 0.0D) { d13 /= 2.0D; if (d13 < -1.0D) { d13 = -1.0D; } d13 /= 1.4D; d13 /= 2.0D; } else { if (d13 > 1.0D) { d13 = 1.0D; } d13 /= 8.0D; } ++i1; double d12 = (double)f1; double d14 = (double)f; d12 += d13 * 0.2D; d12 = d12 * 8.5D / 8.0D; double d5 = 8.5D + d12 * 4.0D; for (int j2 = 0; j2 < 33; ++j2) { double d6 = ((double)j2 - d5) * 12.0D * 128.0D / 256.0D / d14; if (d6 < 0.0D) { d6 *= 4.0D; } double d7 = this.field_147428_e[l] / 512.0D; double d8 = this.field_147425_f[l] / 512.0D; double d9 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D; double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; if (j2 > 29) { double d11 = (double)((float)(j2 - 29) / 3.0F); d10 = d10 * (1.0D - d11) + -10.0D * d11; } this.field_147434_q[l] = d10; ++l; } } } } /** * Checks to see if a chunk exists at x, y */ public boolean chunkExists(int par1, int par2) { return true; } /** * Populates chunk with ores etc etc */ public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { BlockFalling.fallInstantly = true; int k = par2 * 16; int l = par3 * 16; BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); this.rand.setSeed(this.worldObj.getSeed()); long i1 = this.rand.nextLong() / 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long)par2 * i1 + (long)par3 * j1 ^ this.worldObj.getSeed()); boolean flag = false; MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); int k1; int l1; int i2; if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, LAVA) && !flag && this.rand.nextInt( == 0) { k1 = k + this.rand.nextInt(16) + 8; l1 = this.rand.nextInt(this.rand.nextInt(248) + ; i2 = l + this.rand.nextInt(16) + 8; if (l1 < 63 || this.rand.nextInt(10) == 0) { (new WorldGenLakes(Blocks.lava)).generate(this.worldObj, this.rand, k1, l1, i2); } } boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, DUNGEON); for (k1 = 0; doGen && k1 < 8; ++k1) { l1 = k + this.rand.nextInt(16) + 8; i2 = this.rand.nextInt(256); int j2 = l + this.rand.nextInt(16) + 8; (new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2); } biomegenbase.decorate(this.worldObj, this.rand, k, l); SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); k += 8; l += 8; doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ICE); for (k1 = 0; doGen && k1 < 16; ++k1) { for (l1 = 0; l1 < 16; ++l1) { i2 = this.worldObj.getPrecipitationHeight(k + k1, l + l1); if (this.worldObj.isBlockFreezable(k1 + k, i2 - 1, l1 + l)) { this.worldObj.setBlock(k1 + k, i2 - 1, l1 + l, Blocks.ice, 0, 2); } if (this.worldObj.func_147478_e(k1 + k, i2, l1 + l, true)) { this.worldObj.setBlock(k1 + k, i2, l1 + l, Blocks.snow_layer, 0, 2); } } } MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); BlockFalling.fallInstantly = false; } /** * Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. * Return true if all chunks have been saved. */ public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) { return true; } /** * Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently * unimplemented. */ public void saveExtraData() {} /** * Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk. */ public boolean unloadQueuedChunks() { return false; } /** * Returns if the IChunkProvider supports saving. */ public boolean canSave() { return true; } /** * Converts the instance data to a readable string. */ public String makeString() { return "RandomLevelSource"; } /** * Returns a list of creatures of the specified type that can spawn at the given location. */ public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) { BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(par2, par4); return par1EnumCreatureType == EnumCreatureType.monster && this.scatteredFeatureGenerator.func_143030_a(par2, par3, par4) ? this.scatteredFeatureGenerator.getScatteredFeatureSpawnList() : biomegenbase.getSpawnableList(par1EnumCreatureType); } public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, int p_147416_5_) { return null; } public int getLoadedChunkCount() { return 0; } public void recreateStructures(int par1, int par2) { } } And sorry about my english, im brazilian =d

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.