
ess0523
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Everything posted by ess0523
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Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
I have pressure plates. Could they do it? -
Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
I'm sorry to ask so many questions, but I've gone through the code and used the right parameters(i think) and the doors still spawn on the ground as items....What am I doing wrong, can somebody test this out? -
Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
The doors still aren't in place and nothing is changing direction when I get this line to work...can you give me an example of this line of code with parameters filled in? -
Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
I also need help with doors, if you can, because they are on the ground as items when the structure generates -
Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
Is there something in the code above that causes this? -
Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
world.setBlock(i + 0, j + 0, k + 0, Blocks.stone); -
Custom Structure with Metadata and Other Problems
ess0523 replied to ess0523's topic in Modder Support
structure 1 (minus all set blocks for size reasons): Structure 2 (minus all set blocks for size reasons): -
Problem 1: I made a custom structure and got it to spawn. Now I created a more complex structure and put stairs, and a chest, and doors, and other things with direction and metadata. How would I go about adding metadata and direction to these in my "WorldGenSTRUCTURE" class? Problem 2: This is probably really simple, and I think I have some idea, but can't pinpoint the exact problem...My structures are spawning in the same spot, 1 on top of the other...They aren't spawning alone in separate locations like they should. Can anybody think of a reason why this is happening? All Help is appreciated! Thank you!
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now, how do I get my structure to only spawn on an open space of land and not air or water?
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Thank You! I created a schematic file with MCEdit and was able to spawn my structure (accidently I spawned them ALL over the place!) But at least it works!
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Thank you! I got some different test structures to spawn! But now I want to spawn a bigger scale structure. Is there an easier way to put a structure into code than writing each line out? Is there a program or something to do it?
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I want to create a custom structure and add it to only spawn in my custom biome. I have my custom biome already set up, and it works, but I have no idea where to start with my structure. I have looked through the all the classes in the world.gen.structure package and try to recreate it, but it never works. So could anybody explain the structure generating system so I get it a little better and explain where to start on this structure?
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Thank you! I got my biome working and found i on the first try using the biome weight!
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How are you able to use the net.Minecraft package...? I can't...
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Thank you everyone. I got everything working!
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I can't find any specific code pertaining to checking for a source block...
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Is there a way to check for a source block of a fluid rather than any block of the fluid?
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I want to add a goblet or something imstead of a bucket for my custom fluid.
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Do you know how I could have it so that when I right click on the Fluid source block with my custom empty bucket, it deletes that fluid from that spot and gives me a full bucket? (filling a bucket without using default bucket things).
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Hi! I am making a mod and would like some help on making a custom bucket for my custom Fluid. I have the fluid and the container in the game and the fluid works fine, and the container places the fluid, but my container turns into a regular bucket after it picks up or places my fluid. Any Help is appreciated. Thank you!