This has happened in the past, and I cant remember how I fixed it.
I downloaded the mdk and unzipped it.
I ran gradlew setupdecompworkspace --refresh-dependencies
I ran gradlew eclipse
I opened eclipse
and when I try to open the project it says that the .project file isn't there, but it is there!
What did I do wrong
I believe that I may have found it, desguised as func_180431_b(DamageSource p_180431_1_). Is this what should be inside of it (in the Entity class)
public boolean func_180431_b(DamageSource p_180431_1_)
{
return this.invulnerable && p_180431_1_ != DamageSource.outOfWorld && !p_180431_1_.func_180136_u();
}
I am using forge 1.8 11.14.3.1450, since when I tried following the instructions to update forge on the latest it didnt work (I assume because of the new Mdk thingamadoodle)
I updated that from the latest 1.7.10, since I was originally following pahimar's LMR series, but then switched to another tutorial that is for 1.8
I am currently making a mod wherein I need an entity that A: should not be able to be damaged and B: should not be able to move.
How can I do this? I can't find anything along the lines of get/set Invulnerable and canBePushed and canBeCollided with arent working!
Thanks in advance
I mean that I want it to have a damage value of 600 that goes down one every tick. When it is destroyed, then I want it to be replaced with a new item.
Hey, I am Mrab Ezreb. I am making a mod and I want to make a certain item have a 600 tick (30 second) timer, and after that, change it into a different item. (the idea is that it cools down) I Know everything (I think) that I need to know, except for how to override it, I can't figure that part out.
Thanks!