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JustMe

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  1. It would be much easier to play two or more versions of Forge if every version had his own mods folder e.g. in .minecraft/versions/1.7.2Forge the folder with the mods compatible with 1.7.2 and in .minecraft/versions/1.6.4Forge the one with the mods for the version 1.6.4 What do you think can you do something like this?
  2. Okay i want to make a new mob a zombiepig. It should be just like a normal pig but with another texture and dropping another item. So if i create a class (e.g. EntityZombiepig) and let it extend the class of the normal pig can i change the dropped item there? And if i can how would i do this? Same with the texture can i create a class RenderEntityZombiepig extends the normal RenderPig class of Minecraft and chance the texture in it?

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