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  1. Yes. However, I managed to figure out my problems. The real problem was that I had my KeyInputHandler.java file outside of the client package. I've also made a number of other changes to get descriptions, saved settings, etc. working. Here's my fixed code: KeyInputHandler.java ClientProxy.java en_US.lang The main mod file was not changed beyond altering the starting coordinate position.
  2. Hi! I've been trying to do some simple modding, but I've run into a wall trying to get a keybind to work. My mod displays the player's coordinates on screen, and the idea is to add a keybind that will change the display location of the coordinates. However, I can't get anything (not even a print statement) to happen on key input. Here's my KeyInputHandler class: Here's the ClientProxy: Here's the main mod file: Sorry for the large amount of commented out code, I've tried a lot of things to get this working. Any idea what I'm doing wrong?

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