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Yashagoro

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  1. I'm trying to add a new food for my mod which is made out of two vanilla items how would I go about calling upon the vanilla items for my recipes?
  2. I discovered my error after going through my file paths again I realized that my assets folder had the a as an upper case and I changed that to a lower case and it fixed it thanks for the help
  3. My MODID is testmod_yashagoro and the first folder is Assets then testmod_yashagoro then textures then there are three folders blocks items and models and the textures are within those folders P.S. I have to go so i'll be able to reply in 30 minutes to 1 hour
  4. To set the texture I am doing this in the class of each block and item setBlockTextureName(TestMod.MODID + ":" + getUnlocalizedName().substring(5));
  5. I just turned my mod into a .jar file and i ran it with the right minecraft forge version but for some reason the textures of the blocks and items I put in with my mod don't work. Yet when I go into my workspace with eclipse and I Run Client the textures and the names of the items and blocks work.

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