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drok0920

Forge Modder
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Everything posted by drok0920

  1. but i need it offset from the first
  2. Hello MCF forums, I would like to know how i would go about making a bow that fires multiple arrows but off-set from where the normal bow spawns its arrow. I have tried(i know that what i tried was most likely a nooby way to try to do it but i tried and its the effort that counts ): 'if (!par2World.isRemote) { par2World.spawnEntityInWorld(entityarrow); par2World.spawnEntityInWorld(entityarrow) + 2;' in my onPlayerStopUsing method but it gives me any error. Thank you, Drok
  3. Yeh maybe that is for later because im a beginner modder.
  4. In each mod i will have the same skin its just so that if you have my mod installed it will change some peoples skins. So if that helps you explain this better please do because im quite confused.
  5. Ok i will i was just asking sorry to bother you.
  6. Ok i think i under stand what your saying? One last question. What if, lets say i put this in two mods will the collide with each other?
  7. Ok what would the code for it be?(im sry to ask this but i have never modeled a block before) and will this work the same with custom blocks?
  8. Hello MCF forums, I would like to know if you can change the model of blocks that are already in minecraft? And if you can how would i do it? -EDIT- And would this be able to be put on a server that DOESN"T have the mod?
  9. No but i have been looking into just locking a player skull to a player.... if i happen to find anything about this i will keep you informed...
  10. Ah ok!
  11. Thank you for your help. I fixed that error but another came up and it turned out to be the same problem but on a different line.
  12. I thought that i found it but i didnt so here is my model class if you can help. http://pastebin.com/DXRsw6aZ
  13. Hello MCF foums, I would like to know what is wrong with my mob. I have looked but i cant find anything. Error: http://pastebin.com/uKH49UQf
  14. In Eclipse it underlines it with red (im not sure what it says when I hover over it but I will tell you that later im not at my house at the moment)
  15. It doesnt work for me i put "BiomeManager.desertBiomes.add(biome)" but it just gives an error
  16. And how would i do that?
  17. So if i do "BiomeManager.addSpawnBiome(biome)" it should work right?
  18. OOHH ok how do I do that? Sorry this is my first time making a biome.
  19. Hello MCF forums, I would like to know why i cant seem to find my custom biome? Is just me having bad luck or is it not spawning correctly? Main class: http://pastebin.com/zGdnGF6w Biome Class: http://pastebin.com/kSrtG1Kh
  20. Not really what im looking for.... I need to make a certain player spawn with a player skull on his/her head and NOT be able to take it off. I also need to know how I can make it so that when I player wears a custom helmet for, 5min for example, NOT b able to take it off.
  21. Hello MCF forums, I would like to know how I would go about locking a player head/helmet onto a player based on their username or time wearing the helmet/player head. Thank you all your help in advance. ~Drok~
  22. Ok thank you ill try that later to see if it works? P.S. how do you keybind? I never needed to use it so I never learned it
  23. Ok I will try that later because I'm not at my computer. Thank you for all your help but how would I get a triple jump or a quad jump?
  24. @jabelar I have not tried anything yet because i dont know how i would go about doing it AT ALL, @Bedrock_Miner & @Zer0HD2 i want an actual double just not just a potion effect or setting there velocity(well i do need the velocity part but i already knew how to do that).
  25. Hello MCF forums, I was wondering how i would create a Double Jump-like effect when a player is wearing my custom chest plate. Can you please give an example. i also need this to be infinitely expandable.
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