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drok0920

Forge Modder
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Everything posted by drok0920

  1. Well you could always do this if it only adds blocks that are only craftable but if it adds ores it is also ok as long as you haven't explored your entire world. If this is true then you just have to go to a new part of you world(a part that was never loaded). If you have any more questions just ask and I would love to help.
  2. Can someone please help?
  3. Hello MCF forums, I would like a link to a tutorial on how to make a dimension. I don't want it to be a video that just tells you how to update your from 1.6.4 to 1.7.2 I want it to be from scratch.
  4. Hello MCF forums, I have a few questions about biomes. 1. Is there a way t set how common a custom biome is? 2. Is there a way to make only a certain ore spawn in that biome? 3. Is there a way to make only certain mobs(both vanilla and custom) spawn in the biome?
  5. ok i deleted all he files there and it still wont work ill try it on my other cpu another day.
  6. ok i just un-installed it so where is the default location for all the files?
  7. nope it still wont work.
  8. ok i will try that and see if it works.
  9. i know i download it and run it but all it says is "verifying application requirements. this may take a few moments" is this because im on win8.1 because it used to work just fine.
  10. also does any one have a working version of techne because mine doesnt work any more
  11. Hello MCF forums i would like to know how you make custom block models in 1.7.2 with techne. Please link me to a video because i have failed to find one that uses techne.
  12. Yeh i forgot to tell you that i found the achievement i just needed the page so thanks
  13. I also need to know how to make an achievement page
  14. How do you make an achievement in 1.7.2? Please post the code because i have been searching for this for several weeks now and i just cant figure out how.
  15. Ok thanks
  16. I put the code like this but it gives me an error please help! ItemStack stack1 = Blocks.beacon; ItemStack stack2 = Blocks.anvil; ItemStack stack3 = Blocks.coal_block;
  17. I havent read every comment but by what i can see you dont have you .java files in the right place to begin with they should be under the "src/main/java" and your texture files should be under "src/main/resources".
  18. And oh one last thing. What do i put in there instead of null?
  19. Ok thank you so much for this help I always wondered how to make a randomizer and now I do.
  20. Hello MCF Forums, I would like to know if there was a way to change the texture of a tools as it gets damaged?

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