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zavvias

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Posts posted by zavvias

  1. Hello all,

     

    I'm trying to make player automatically move for few ticks. I wrote basic test to move player every tick using class that implements ITickHandler:

            public void tickStart(EnumSet<TickType> type, Object... tickData) {
           
                    if (type.contains(TickType.PLAYER))
                    {
                            assert ((tickData[0] instanceof EntityPlayer));
                            EntityPlayer player = (EntityPlayer)tickData[0];
                            player.motionY = 1;
                    }
            }
    

    In debugger i can see that line player.motionY = 1 is being fired but player do not move. If anyone have idea why this is happening it would be great to hear it.

     

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