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mort

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Everything posted by mort

  1. You could use a coremod to modify the incompatible mods on load time. If it's just a one call you need to change, it should be fairly simple.
  2. I am running a minecraft server with forge on Windows 7. When I start the server with the "nogui" option, I only get following output, then it "freezes": However, the server runs normally and responds to all commands, just the text output is completely lost. I tried running the server with and without mods, used builds 200, 202 and 217 and nothing worked. (Just to be sure I also tried unmodified minecraft_server.jar, that one works fine) Without the "nogui" option, it behaves very simillary, except the server window appears and contains all the lost output.
  3. Sorry for minor thread hijack, but is there any reason not to use Packet132TileEntityData for this? It already is a chunk packet, and gets handed to the TileEntity automatically, without any custom packet handler.
  4. Use -1 as damage value in recipe, it will then accept items with any damage. (Can't test this, I just read it from the source code)

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