Alright, it's me again
So I created a block that's pretty much sugar cane, except different texture and name...and I cannot get it stacking on top of itself
The part that's supposed to make it stack is this:
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
{
Block block = p_149742_1_.getBlock(p_149742_2_, p_149742_3_ - 1, p_149742_4_);
return block.canSustainPlant(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_, ForgeDirection.UP, this);
}
and I haven't altered the code above in any way, it's like that in the BlockReed file. However in-game, it won't stack. It places well on grass/dirt/sand next to water, but not on itself. It also doesn't seem to grow. Some help would be appreciated