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Elyon

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Everything posted by Elyon

  1. Where do you call generate ? What do your setBlock() calls look like?
  2. The requirements section of that thread seems outdated. EDIT: Go post in the General Discussion forum if you can't get the mod to work with Forge in Minecraft 1.6.2.
  3. Post in General Discussion. Note, however, that both your Minecraft version and Forge version is unsupported. Out of curiosity, what mod are you trying to install?
  4. The age of the versions you are trying to run suggest you cannot be sure the required libraries are available on the Forge servers anymore. Try finding them elsewhere. And no, these libraries probably go in ... the lib directory of the Forge 7.8.0 development environment. As Kwibble asked; are you trying to install a mod, or develop a mod? This subforum is for questions and issues regarding mod development. By the way, you can edit your previous posts by following the Modify link in the top right corner of your post. No need to triple post.
  5. Those are some very old versions of Minecraft and Forge. Wholly unsupported. You will want to download these libraries and install them yourself. I have no idea how that works with Forge 7.8.0.
  6. What version of Minecraft are you modding? As far as I know, Thermal Expansion has not been ported to 1.7+. Regarding an API for Thermal Expansion 3, this is about as much as I could find. You'll have more luck asking in their IRC channel, I presume.
  7. Please use code and spoiler tags in the future for pasting code and logs, respectively. It seems there was an issue downloading quite a lot of files. Furthermore, the Forge Mod Loader version reported is missing.missing.missing.missing, and the Minecraft version is missing as well. I don't know what would cause that, but it is probably something with your development environment setup. What version of Forge/Minecraft are you using?
  8. Welcome to the forums. You will have to be a lot more specific if you want help solving your issue. For example, what is the file "forgemodloader client 0"? What is in it? What is it supposed to do? Code snippets, error logs, stacktraces all help us troubleshoot your issue.
  9. That seems rather more useful, yes. Forgive me for referencing vanilla when there is a very relevant Forge event; I am just now getting into modding with Forge. Thank you!
  10. The class name is Item ; capital I. If this is not the issue you're having, please post a representative code snippet of where you are trying to access the class, along with any relevant error messages/stacktrace. I can't help you with the power system, sadly. Best of luck with that
  11. Depending on what you want to do, func_147906_a of net.minecraft.client.renderer.entity.Render (in 1.7.10 anyway) might inspire you. As far as I can see, that renders a string above an entity, if it is close enough to the player. The method is probably not immediately useful to you unless you are specifically trying to draw a string above an entity, but the contents of the method should give you an idea of how Minecraft deals with rendering screen-space overlays of world-space objects.
  12. Hi! Bear with me, as I am incredibly new to this, and could be wrong about everything. Are you inheriting from net.minecraft.world.gen.structure.StructureComponent for your structure components? If so, getMetadataWithOffset seems to do what you want, provided you're keeping track of your coordBaseMode , I think. Furthermore, generateStructureChestContents appears like a nice method for generating chests with items in it. As for your second issue, could you post a snippet of where and how you are spawning structures?
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