Hi, I am currently writing a mod that looks for TileEntity that I know are in loaded chunks.(This is done client side) but when I address mc.theWorld.loadedTileEntityList. That tile entity is not in the list. However I know it exists because I can stand on top of it and use world.getTileEntity(player.posx,player.posy-2, player.posz) and It gets returned just fine.
Does anyone know of a way to find all of the TileEntities that are not in the loadedTileEntityList?