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Joe_bob

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  1. Yep, it turned out that the server has the correct value and the client doesn't. Pardon my stupidity, but how exactly would I go about fixing this? I'm very new to Minecraft modding.
  2. I have a string being drawn on a custom gui that is supposed to present useful information, but the only two values it displays are "Empty" and "Unknown", even when the actual string value in the TileEntity is different. TileEntity: Gui: I'm probably overlooking something really simple, but I can't seem to figure out what's wrong.
  3. Whoops. I feel dumb now. Now I just need to figure out why the progress bar is being wonky. EDIT: I'm also having some problems with the "copper" and "tin" values in TileEntityCrucible. They don't seem to be updating I did the code for the "fullness" bar and that works now, but only when I exit the GUI and re-enter.
  4. Hello. Total newbie to modding minecraft here, so just try to help me with any boneheaded mistakes I've made. I have a custom gui all set up for a block, complete with TileEntity and all that jazz, but the progress bar(s) are acting wonky. There is a bar for how "full" the block is in addition to the normal progress bar. The normal progress bar works normally, except it moves extremely slow and is delayed by a large amount of time. I looked in the the vanilla furnace to see what might be wrong, but everything SEEMS to be set up properly. Also, the "fullness" bar never updates and stays at the bottom no matter what. GuiCrucible.java: ContainerCrucible.java: TileEntityCrucible.java:

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