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Speaker Rob

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Everything posted by Speaker Rob

  1. Fixed it. There was a PATH variable hiding for Java 9 still, removed it and moved the one for Java 8 to the front of the list to avoid the same issue from reoccurring.
  2. This is the first time that I'm trying my hand at creating a Minecraft mod, and I can't get past step 1 of setting up my environment: gradlew setupDecompWorkspace I'm getting the Could not determine java version from "9.0.1". error message. I've removed the Java 9 JDK and went back to Java 8, but I get the same message. Couldn't find anything that helped after checking here. My apologies if this isn't the correct place for this, but any help would be greatly appreciated.
  3. Apologies if this has been addressed before... Are there plans to implement a basic player animation API with public handles so that other mods could access them? With a lot of animation mods starting to become popular (e.g. Smart Moving, Animated Player, etc.) I've noticed there are many conflicts and work-a-rounds that developers are trying to implement to get mods' player models to agree with each other and stop arguing like in-laws at a Thanksgiving dinner. Usually one dev will write an API, then all the other devs that are injecting their code either don't feel like implementing another dev's API and rewriting their code, or the API is so thin that it doesn't really provide a lasting solution. I haven't really been following the 1.7 development, so this may already be a moot suggestion. I'm just sort of closing my eyes and holding on tight through 1.7, and have resolved to only open them when I hear somebody say 1.8 is released.
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