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DIGIphreak

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Everything posted by DIGIphreak

  1. I'm making a mod to supplement the errors of playing Skyblock on vanilla (e.g. if you die at all you have very little chance of spawning on the island again) and to make it easier to keep track of the achievements that you have reached within the Skyblock creator's list. In order to make the spawning of a Skyblock world easier on users, I want to turn it into a world type. Theoretically, in order to do this, I need to remove the random worldgen and the 90 block spawn radius. I looked through the code and found no way to remove the worldgen, add the islands, or change the spawn radius to the initial spawn block (which cannot be random) for just the one world type. Any and all help is appreciated. Credit will of course be given upon release I'm probably being an absolute moron and it's glaringly obvious how to do this. If so, please explain as quickly as possible.
  2. I've noticed while looking around on this forum and a few others that a lot of mods are redundant or in some cases just look stolen. I figured that the most efficient way to prevent this was to create a website meant to organize mods and modders in the hopes of sparking cooperation and snuffing duplication. A list of possible features is below. The spoilers are due to my obsession with brevity but lacking of tendency towards it. List of Possible Features An open mod registry organized by genre. Examples include Modder profile pages including Mod pages including Hopefully all of these will help people keep from duplicating mods (hence the ability to ask to join projects). This is an idea thrown together in twenty minutes so if you have an idea or a better way to present it, please do so. Since I personally absolutely suck at web design, if you have interest in participating in the creation of this website please notify me. P.S. I'm new here. If there was an error in my phrasing, placement, presentation, attitude, or procedure then please inform me and I will do my best to correct it.
  3. I've been trying to make a crafting recipe and used several different materials to check if it was block/item specific. It seems to claim that the problem is in my code, but displays no errors. No matter what block/item I use, it claims that it cannot be cast to java.lang.Character if that helps. My Latest Code Report 1 Report 2 Report 3 Report 4 Report 5 P.S. Please tell me if I provided too much or too little information. I'm new here so I don't really understand the protocols.
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