Hey every one I'm currently working on my custom Harry Potter mod and I'm trying to change my spell system, what I'm trying to do and need help with is making a method/function in an item that every time a statement is true it adds +1 to an int, the int will then be used in the onItemRightClick to determine which spell is selected. Also if when the int hit like for example 40 it would start from 0 again Any help is appreciated