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Ragaga

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  1. Hi again, I've tried to search for the damage returning armor and I think I've got something pretty close but I can't find how to do the part where it returns the damages @Subscribe public void onArmorTickUpdate(World world, EntityPlayer player, ItemStack itemStack) { if (player.getCurrentArmor(4) != null && player.getCurrentArmor(3) != null && player.getCurrentArmor(2) != null && player.getCurrentArmor(1) != null) { ItemStack helmet = player.getCurrentArmor(4); ItemStack plate = player.getCurrentArmor(3); ItemStack legs = player.getCurrentArmor(2); ItemStack boots = player.getCurrentArmor(1); if (helmet.getItem() == MainArMORE.StoneHelmet && plate.getItem() == MainArMORE.StoneChestplate && legs.getItem() == MainArMORE.StoneLeggings && boots.getItem() == MainArMORE.StoneBoots) { } } Yeah im kind of noobish with codes
  2. Ok I'll try! Thank you for the advice. Oh you :*
  3. Why shouldn't I do it ?
  4. Hey! I was looking for some codes for my custom armor, so here is my request: I need a code that make the armor weakened vs fire And a code that make the armor return damages to attacker. Hope someone can help me Have a nice day

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