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MrPixelP

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  1. Its just sending the packet to the server so that cannot be.
  2. I cant because im making an addon for ComputerCraft for the FTB Monster Pack which is 1.6.4
  3. So I am making a mod for Minecraft 1.6.4 running Forge #965 and i encountered the following problem: In my Gui class im sending packets to the server to save changed settings. I've tested it and it ONLY sends 1 packet, but my packethandler receives always 2 packets. The 2 received packets seem to have the excact same data and all the values of the variables are the same. I think it automatically sends 2 packets to ensure that atleast 1 arrives, but how can I detect which packets are unneeded, cause the first ones arrived? Please help! PacketHandlerASI.java: <code> @Override public void onPacketData(INetworkManager parNetwordManager, Packet250CustomPayload parPacket, Player parPlayer) { if(parPacket.channel != PACKET_CHANNEL) return; EntityPlayer player = (EntityPlayer)parPlayer; boolean isClient = player.worldObj.isRemote; DataInputStream inputStream = new DataInputStream(new ByteArrayInputStream(parPacket.data)); try { byte packetID = inputStream.readByte(); if(packetID == PACKET_ID.OBJECTSORTER_GUI_SET.ID) { handlePacketObjectSorterGuiSet(parNetwordManager, parPacket, parPlayer, player, inputStream, isClient); } else if(packetID == PACKET_ID.OBJECTSORTER_REQUEST.ID) { handlePacketObjectSorterRequest(parNetwordManager, parPacket, parPlayer, player, inputStream, isClient); } } catch(Exception e) { e.printStackTrace(); System.err.println("An exception occured while processing the packet!"); } } </code> GuiObjectSorter.java: <code> public void sendRequestToServer(int parType, int parSide) { Packet250CustomPayload packet = new Packet250CustomPayload(); ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream(); DataOutputStream packetOutput = new DataOutputStream(byteArrayOutputStream); try { packetOutput.writeByte(PacketHandlerASI.PACKET_ID.OBJECTSORTER_REQUEST.ID); packetOutput.writeInt(tileEntity.xCoord); packetOutput.writeInt(tileEntity.yCoord); packetOutput.writeInt(tileEntity.zCoord); packetOutput.writeByte((byte)((parType & 0xf) | ((parSide << 4) & 0xf0))); } catch(IOException e) { e.printStackTrace(); } packet.channel = PacketHandlerASI.PACKET_CHANNEL; packet.data = byteArrayOutputStream.toByteArray(); packet.length = packet.data.length; System.out.println("GuiObjectSorter.actionPerformed() > Sent packet to server!"); PacketDispatcher.sendPacketToServer(packet); } </code>
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