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pokeyletsplays

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Everything posted by pokeyletsplays

  1. it is not null it keeps printing out a bunch of random numbers like "net.minecraft.util.MovingObjectPosition@436d62a"
  2. now it doesn't crash but it doesn't work. float distance = 200; MovingObjectPosition mop = this.rayTrace(200, 1.0F); if(mop != null) { Entity entity = mop.entityHit; if(entity != null) { if(entity instanceof EntityPlayer){ ((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,600, 3)); ((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.confusion.id,600, 5)); ((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.hunger.id,600, 3)); } } }
  3. On which line does it crash? Entity entity = mop.entityHit;
  4. If you want to detect when a mob is looking at a player. my update code sofar. // This is a reference to the entity, it is a basic Java keyword that represents the instance MovingObjectPosition mop = this.rayTrace(200, 1.0F) Entity entity = mop.entityHit; the game crashes when the entity hits the player. float distance = 200; MovingObjectPosition mop = this.rayTrace(200, 1.0F); Entity entity = mop.entityHit; if(entity != null) { if(entity instanceof EntityPlayer){ ((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,600, 3)); ((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.confusion.id,600, 5)); ((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.hunger.id,600, 3)); } }
  5. does it need to be replaced with what i want to be looked at or who i want looking at it?
  6. float distance = 200; rayTrace(distance, 1.0F) Quote From: http://jabelarminecraft.blogspot.com/p/minecraft-forge-172-finding-block.html This is from 1.7.2 but the ray tracer shouldnt have changed, so it should work with 1.6.4 i put this in my onupdate method float distance = 200; MovingObjectPosition movingObjectPosition = EntityPlayer.rayTrace(200, 1.0F); Entity entity = movingObjectPosition.entityHit; if(entity != null) { // Implement your checks and logic here } but it gives me this error Cannot make a static reference to the non-static method rayTrace(double, float) from the type EntityLivingBase
  7. so would i put this code in my onupdate method? or what? also what would i use for par1 and par2?
  8. Yes I realize 1.6.4 is old I plan on updating soon but I have my reasons for staying on 1.6.4 for now so lets just leave it at that. So what I want to do is make it so if the mob is looking at the player it applies effects to the player like slowness or weakness ect... I have no idea how to go about this. Here is my code so far anyway.
  9. You know I cant believe I didn't add a check to make sure that getUser didn't equal null I am sorry for you're trouble thank you
  10. I realize 1.6.4 is ancient lets just say I have my reasons and move on. I was wondering how i would get a player with a certain username's instance my mobs entity file. i have tried if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()) != null){ this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posX + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posY + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posZ + 0.0D, 0.0F, 0.0F); } which works on client but not on server which is weird cause it bases it off the username.
  11. It works now thanks also sorry for the inconvenience.
  12. So now I have a new problem it saves the player. so when i exit and reenter a world it still says it is tamed by the correct player. But if i try to do anything such as put it on my head or un tame it, it doesn't work New Code package Main.Pokey.Mine_EE_Mobs; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ServerData; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.server.management.ServerConfigurationManager; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.Chunk; public class EntityEnderSlime extends EntityLiving implements IMob { public int Teleport = 1; public int Head = 0; public float squishAmount; public float squishFactor; public float prevSquishFactor; /** the time between each jump of the slime */ private int slimeJumpDelay; private int TPin; public EntityEnderSlime(World par1World) { super(par1World); int i = 1 << this.rand.nextInt(3); this.yOffset = 0.0F; this.slimeJumpDelay = this.rand.nextInt(20) + 10; this.setSlimeSize(i); if(this.getUser() != "null_TMMP") { this.setUser(this.getUser()); } } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, new Byte((byte)1)); this.dataWatcher.addObject(14, String.valueOf("null_TMMP")); } protected void setSlimeSize(int par1) { this.dataWatcher.updateObject(16, new Byte((byte)par1)); this.setSize(0.6F * (float)par1, 0.6f * (float)par1); this.setPosition(this.posX, this.posY, this.posZ); if(this.getSlimeSize() == 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D)); } if(this.getSlimeSize() > 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D)); } this.setHealth(this.getMaxHealth()); this.experienceValue = par1; } /** * Returns the size of the slime. */ public int getSlimeSize() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Returns the size of the slime. */ public String getUser() { return this.dataWatcher.getWatchableObjectString(14); } public void setUser(String string) { this.dataWatcher.updateObject(14, string); } /** * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate() */ protected String getSlimeParticle() { return "portal"; } /** * Returns the name of the sound played when the slime jumps. */ protected String getJumpSound() { return ""; } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); System.out.println(this.getUser()); if(this.getUser() != "null_TMMP") { this.setSlimeSize(1); this.setUser(this.getUser()); if(this.Head != 0){ this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99)); } } if(Head == 1 && this.getUser() != "null_TMMP") { //.getPlayerForUsername(username); //String P; //Minecraft.getMinecraft().thePlayer; this.head(); this.setUser(this.getUser()); if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()) != null){ this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posX + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posY + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posZ + 0.0D, 0.0F, 0.0F); } } Random TPXYZ = new Random(); TPin = TPXYZ.nextInt(3); this.fallDistance = 0; if(Teleport > 3) { Teleport = 3; } if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater()) { this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); if(!worldObj.isRemote){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 2.5D, (double)posZ + 0.5D, 0.0F, 0.0F); this.Teleport(); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); } if(this.isInWater()) { if(!worldObj.isRemote){ this.Teleport(); } } if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0) { this.isDead = true; } this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F; this.prevSquishFactor = this.squishFactor; boolean flag = this.onGround; super.onUpdate(); int i; if (this.onGround && !flag) { i = this.getSlimeSize(); for (int j = 0; j < i * 8; ++j) { float f = this.rand.nextFloat() * (float)Math.PI * 2.0F; float f1 = this.rand.nextFloat() * 0.5F + 0.5F; float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1; float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1; this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D); } if (this.makesSoundOnLand()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F); } this.squishAmount = -0.5F; } else if (!this.onGround && flag) { this.squishAmount = 1.0F; } this.alterSquishAmount(); if (this.worldObj.isRemote) { i = this.getSlimeSize(); this.setSize(0.6F * (float)i, 0.6F * (float)i); } } private void head() { this.motionX = 0; this.motionY = 0; this.motionZ = 0; } public boolean hitByEntity(Entity entity) { if (entity instanceof EntityPlayer) { if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.getUser()) { if(Teleport >= 1 && this.getHealth() > 1) { this.Teleport(); return true; } else{ return false; } } } else { return true; } return false; } private void Teleport() { Random TP = new Random(); Random TP1 = new Random(); int TeleportX = TP.nextInt(10+1); int TeleportZ = TP1.nextInt(10+1); if(!worldObj.isRemote && TPin == 3){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 2){ this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 1){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 0){ this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); Teleport--; } public boolean attackEntityAsMob(Entity entity) { super.attackEntityAsMob(entity); Teleport++; return true; } protected void updateEntityActionState() { this.despawnEntity(); EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D); if (entityplayer != null) { this.faceEntity(entityplayer, 10.0F, 20.0F); } if (this.onGround && this.slimeJumpDelay-- <= 0) { this.slimeJumpDelay = this.getJumpDelay(); if (entityplayer != null) { this.slimeJumpDelay /= 3; } this.isJumping = true; if (this.makesSoundOnJump()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F); } this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F; this.moveForward = (float)(1 * this.getSlimeSize()); } else { this.isJumping = false; if (this.onGround) { this.moveStrafing = this.moveForward = 0.0F; } } } public boolean interact(EntityPlayer par1EntityPlayer) { ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem(); if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.getUser() == "null_TMMP") { this.setUser(par1EntityPlayer.username); this.setCustomNameTag(this.getUser() + "'s Ender Slime"); return true; } if (itemstack != null && itemstack.itemID == Item.saddle.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.getUser() == par1EntityPlayer.username) { Head = 0; return true; } else if (itemstack != null && itemstack.itemID == Item.saddle.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.getUser() == par1EntityPlayer.username) { Head = 1; return true; } if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.getUser() == par1EntityPlayer.username) { Head = 0; this.setUser("null_TMMP"); return true; } if (itemstack != null && itemstack.itemID == Item.nameTag.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { Head = 0; par1EntityPlayer.addChatMessage("Owner:" + this.getUser()); return true; } else { return super.interact(par1EntityPlayer); } } protected void alterSquishAmount() { this.squishAmount *= 0.6F; } /** * Gets the amount of time the slime needs to wait between jumps. */ protected int getJumpDelay() { return this.rand.nextInt(15) + 10; } protected EntityEnderSlime createInstance() { return new EntityEnderSlime(this.worldObj); } /** * Will get destroyed next tick. */ public void setDead() { int i = this.getSlimeSize(); if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F) { int j = 2 + this.rand.nextInt(3); for (int k = 0; k < j; ++k) { float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F; float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F; EntityEnderSlime entityslime = this.createInstance(); entityslime.setSlimeSize(i / 2); entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F); this.worldObj.spawnEntityInWorld(entityslime); } } super.setDead(); } /** * Called by a player entity when they collide with an entity */ public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) { if (this.canDamagePlayer()) { Teleport++; int i = this.getSlimeSize(); if (par1EntityPlayer.username != this.getUser() && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength())) { this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); } } } /** * Indicates weather the slime is able to damage the player (based upon the slime's size) */ protected boolean canDamagePlayer() { return this.getSlimeSize() >= 1; } /** * Gets the amount of damage dealt to the player when "attacked" by the slime. */ protected int getAttackStrength() { return this.getSlimeSize() +1; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the item ID for the item the mob drops on death. */ protected int getDropItemId() { return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0; } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { if( this.getUser() == "null_TMMP" && this.ticksExisted > 2400) { return false; } else{ return true; } } /** * Checks if the entity's current position is a valid location to spawn this entity. */ public boolean getCanSpawnHere() { Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ)); if(worldObj.isDaytime()) { return false; } if(worldObj.provider.terrainType == WorldType.FLAT) { return false; } else { return true; } } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F * (float)this.getSlimeSize(); } /** * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently * use in wolves. */ public int getVerticalFaceSpeed() { return 0; } /** * Returns true if the slime makes a sound when it jumps (based upon the slime's size) */ protected boolean makesSoundOnJump() { return this.getSlimeSize() > 0; } /** * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size) */ protected boolean makesSoundOnLand() { return this.getSlimeSize() > 2; } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1); par1NBTTagCompound.setString("User", this.getUser()); // par1NBTTagCompound.setInteger("TP", this.Teleport); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1); this.setUser(par1NBTTagCompound.getString("User")); //this.Teleport = par1NBTTagCompound.getInteger("TP"); } }
  13. Okay so I updated everything so it only uses get and set username but it gives me a null-pointer exception and doesn't load the data.but saving seems to work. package Main.Pokey.Mine_EE_Mobs; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ServerData; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.server.management.ServerConfigurationManager; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.Chunk; public class EntityEnderSlime extends EntityLiving implements IMob { public int Teleport = 1; public int Head = 0; public float squishAmount; public float squishFactor; public float prevSquishFactor; /** the time between each jump of the slime */ private int slimeJumpDelay; private int TPin; public EntityEnderSlime(World par1World) { super(par1World); int i = 1 << this.rand.nextInt(3); this.yOffset = 0.0F; this.slimeJumpDelay = this.rand.nextInt(20) + 10; this.setSlimeSize(i); this.setUser(this.getUser()); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, new Byte((byte)1)); this.dataWatcher.addObject(14, String.valueOf(1)); } protected void setSlimeSize(int par1) { this.dataWatcher.updateObject(16, new Byte((byte)par1)); this.setSize(0.6F * (float)par1, 0.6f * (float)par1); this.setPosition(this.posX, this.posY, this.posZ); if(this.getSlimeSize() == 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D)); } if(this.getSlimeSize() > 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D)); } this.setHealth(this.getMaxHealth()); this.experienceValue = par1; } /** * Returns the size of the slime. */ public int getSlimeSize() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Returns the size of the slime. */ public String getUser() { return this.dataWatcher.getWatchableObjectString(14); } public void setUser(String string) { this.dataWatcher.updateObject(14, string); } /** * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate() */ protected String getSlimeParticle() { return "portal"; } /** * Returns the name of the sound played when the slime jumps. */ protected String getJumpSound() { return ""; } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if(this.getUser() != null) { this.setSlimeSize(1); if(this.Head != 0){ this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99)); } } if(Head == 1 && this.getUser() != null) { //.getPlayerForUsername(username); //String P; //Minecraft.getMinecraft().thePlayer; this.head(); if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()) != null){ this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posX + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posY + 0.2D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posZ + 0.0D, 0.0F, 0.0F); } } Random TPXYZ = new Random(); TPin = TPXYZ.nextInt(3); this.fallDistance = 0; if(Teleport > 3) { Teleport = 3; } if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater()) { this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); if(!worldObj.isRemote){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 2.5D, (double)posZ + 0.5D, 0.0F, 0.0F); this.Teleport(); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); } if(this.isInWater()) { if(!worldObj.isRemote){ this.Teleport(); } } if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0) { this.isDead = true; } this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F; this.prevSquishFactor = this.squishFactor; boolean flag = this.onGround; super.onUpdate(); int i; if (this.onGround && !flag) { i = this.getSlimeSize(); for (int j = 0; j < i * 8; ++j) { float f = this.rand.nextFloat() * (float)Math.PI * 2.0F; float f1 = this.rand.nextFloat() * 0.5F + 0.5F; float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1; float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1; this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D); } if (this.makesSoundOnLand()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F); } this.squishAmount = -0.5F; } else if (!this.onGround && flag) { this.squishAmount = 1.0F; } this.alterSquishAmount(); if (this.worldObj.isRemote) { i = this.getSlimeSize(); this.setSize(0.6F * (float)i, 0.6F * (float)i); } } private void head() { if(!worldObj.isRemote){ this.motionX = 0; this.motionY = 0; this.motionZ = 0; } } public boolean hitByEntity(Entity entity) { if (entity instanceof EntityPlayer) { if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.getUser()) { if(Teleport >= 1 && this.getHealth() > 1) { this.Teleport(); return true; } else{ return false; } } } else { return true; } return false; } private void Teleport() { Random TP = new Random(); Random TP1 = new Random(); int TeleportX = TP.nextInt(10+1); int TeleportZ = TP1.nextInt(10+1); if(!worldObj.isRemote && TPin == 3){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 2){ this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 1){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 0){ this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); Teleport--; } public boolean attackEntityAsMob(Entity entity) { super.attackEntityAsMob(entity); Teleport++; return true; } protected void updateEntityActionState() { this.despawnEntity(); EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D); if (entityplayer != null) { this.faceEntity(entityplayer, 10.0F, 20.0F); } if (this.onGround && this.slimeJumpDelay-- <= 0) { this.slimeJumpDelay = this.getJumpDelay(); if (entityplayer != null) { this.slimeJumpDelay /= 3; } this.isJumping = true; if (this.makesSoundOnJump()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F); } this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F; this.moveForward = (float)(1 * this.getSlimeSize()); } else { this.isJumping = false; if (this.onGround) { this.moveStrafing = this.moveForward = 0.0F; } } } public boolean interact(EntityPlayer par1EntityPlayer) { ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem(); if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { this.setUser(par1EntityPlayer.username); this.setUser(this.getUser()); return true; } if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.getUser() == par1EntityPlayer.username) { Head = 0; return true; } if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.getUser() == par1EntityPlayer.username) { Head = 1; return true; } if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { Head = 0; this.setUser(null); return true; } else { return super.interact(par1EntityPlayer); } } protected void alterSquishAmount() { this.squishAmount *= 0.6F; } /** * Gets the amount of time the slime needs to wait between jumps. */ protected int getJumpDelay() { return this.rand.nextInt(15) + 10; } protected EntityEnderSlime createInstance() { return new EntityEnderSlime(this.worldObj); } /** * Will get destroyed next tick. */ public void setDead() { int i = this.getSlimeSize(); if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F) { int j = 2 + this.rand.nextInt(3); for (int k = 0; k < j; ++k) { float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F; float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F; EntityEnderSlime entityslime = this.createInstance(); entityslime.setSlimeSize(i / 2); entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F); this.worldObj.spawnEntityInWorld(entityslime); } } super.setDead(); } /** * Called by a player entity when they collide with an entity */ public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) { if (this.canDamagePlayer()) { Teleport++; int i = this.getSlimeSize(); if (par1EntityPlayer.username != this.getUser() && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength())) { this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); } } } /** * Indicates weather the slime is able to damage the player (based upon the slime's size) */ protected boolean canDamagePlayer() { return this.getSlimeSize() >= 1; } /** * Gets the amount of damage dealt to the player when "attacked" by the slime. */ protected int getAttackStrength() { return this.getSlimeSize() +1; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the item ID for the item the mob drops on death. */ protected int getDropItemId() { return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0; } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { if( this.getUser() == null && this.ticksExisted > 2400) { return false; } return true; } /** * Checks if the entity's current position is a valid location to spawn this entity. */ public boolean getCanSpawnHere() { Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ)); if(worldObj.isDaytime()) { return false; } if(worldObj.provider.terrainType == WorldType.FLAT) { return false; } else { return true; } } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F * (float)this.getSlimeSize(); } /** * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently * use in wolves. */ public int getVerticalFaceSpeed() { return 0; } /** * Returns true if the slime makes a sound when it jumps (based upon the slime's size) */ protected boolean makesSoundOnJump() { return this.getSlimeSize() > 0; } /** * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size) */ protected boolean makesSoundOnLand() { return this.getSlimeSize() > 2; } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1); par1NBTTagCompound.setString("User", this.getUser()); // par1NBTTagCompound.setInteger("TP", this.Teleport); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1); this.setUser(par1NBTTagCompound.getString("User")); //this.Teleport = par1NBTTagCompound.getInteger("TP"); } }
  14. Well it's 5am over here and i should get some sleep. When I wake up maybe an answer will come to me.
  15. but then it is going to spit out like a ton of errors cause a lot of thing required the username field
  16. Remove the entire string or just a specific area?
  17. i started using datawatchers a bit here is the new updated code. package Main.Pokey.Mine_EE_Mobs; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.multiplayer.ServerData; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.server.MinecraftServer; import net.minecraft.server.management.ServerConfigurationManager; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.Chunk; public class EntityEnderSlime extends EntityLiving implements IMob { public int Teleport = 1; public int Head = 0; public String username = "0gnrkhgnjhtngjhntngjhtngjthngjthngjhtngjhthnghjtngjhtnghj"; public float squishAmount; public float squishFactor; public float prevSquishFactor; /** the time between each jump of the slime */ private int slimeJumpDelay; private int TPin; public EntityEnderSlime(World par1World) { super(par1World); int i = 1 << this.rand.nextInt(3); this.yOffset = 0.0F; this.slimeJumpDelay = this.rand.nextInt(20) + 10; this.setSlimeSize(i); this.username = this.getUser(); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, new Byte((byte)1)); this.dataWatcher.addObject(14, String.valueOf(1)); } protected void setSlimeSize(int par1) { this.dataWatcher.updateObject(16, new Byte((byte)par1)); this.setSize(0.6F * (float)par1, 0.6f * (float)par1); this.setPosition(this.posX, this.posY, this.posZ); if(this.getSlimeSize() == 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D)); } if(this.getSlimeSize() > 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D)); } this.setHealth(this.getMaxHealth()); this.experienceValue = par1; } /** * Returns the size of the slime. */ public int getSlimeSize() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Returns the size of the slime. */ public String getUser() { return this.dataWatcher.getWatchableObjectString(14); } public void setUser(String string) { this.dataWatcher.updateObject(14, string); } /** * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate() */ protected String getSlimeParticle() { return "portal"; } /** * Returns the name of the sound played when the slime jumps. */ protected String getJumpSound() { return ""; } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if(username != null) { this.setSlimeSize(1); if(this.Head != 0){ this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99)); } } if(Head == 1 && this.username != null) { //.getPlayerForUsername(username); //String P; //Minecraft.getMinecraft().thePlayer; this.head(); if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username) != null){ this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username).posX + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username).posY + 0.2D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username).posZ + 0.0D, 0.0F, 0.0F); } } Random TPXYZ = new Random(); TPin = TPXYZ.nextInt(3); this.fallDistance = 0; if(Teleport > 3) { Teleport = 3; } if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater()) { this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); if(!worldObj.isRemote){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 2.5D, (double)posZ + 0.5D, 0.0F, 0.0F); this.Teleport(); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); } if(this.isInWater()) { if(!worldObj.isRemote){ this.Teleport(); } } if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0) { this.isDead = true; } this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F; this.prevSquishFactor = this.squishFactor; boolean flag = this.onGround; super.onUpdate(); int i; if (this.onGround && !flag) { i = this.getSlimeSize(); for (int j = 0; j < i * 8; ++j) { float f = this.rand.nextFloat() * (float)Math.PI * 2.0F; float f1 = this.rand.nextFloat() * 0.5F + 0.5F; float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1; float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1; this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D); } if (this.makesSoundOnLand()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F); } this.squishAmount = -0.5F; } else if (!this.onGround && flag) { this.squishAmount = 1.0F; } this.alterSquishAmount(); if (this.worldObj.isRemote) { i = this.getSlimeSize(); this.setSize(0.6F * (float)i, 0.6F * (float)i); } } private void head() { if(!worldObj.isRemote){ this.motionX = 0; this.motionY = 0; this.motionZ = 0; } } public boolean hitByEntity(Entity entity) { if (entity instanceof EntityPlayer) { if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.username) { if(Teleport >= 1 && this.getHealth() > 1) { this.Teleport(); return true; } else{ return false; } } } else { return true; } return false; } private void Teleport() { Random TP = new Random(); Random TP1 = new Random(); int TeleportX = TP.nextInt(10+1); int TeleportZ = TP1.nextInt(10+1); if(!worldObj.isRemote && TPin == 3){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 2){ this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 1){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 0){ this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); Teleport--; } public boolean attackEntityAsMob(Entity entity) { super.attackEntityAsMob(entity); Teleport++; return true; } protected void updateEntityActionState() { this.despawnEntity(); EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D); if (entityplayer != null) { this.faceEntity(entityplayer, 10.0F, 20.0F); } if (this.onGround && this.slimeJumpDelay-- <= 0) { this.slimeJumpDelay = this.getJumpDelay(); if (entityplayer != null) { this.slimeJumpDelay /= 3; } this.isJumping = true; if (this.makesSoundOnJump()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F); } this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F; this.moveForward = (float)(1 * this.getSlimeSize()); } else { this.isJumping = false; if (this.onGround) { this.moveStrafing = this.moveForward = 0.0F; } } } public boolean interact(EntityPlayer par1EntityPlayer) { ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem(); if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { username = par1EntityPlayer.username; this.setUser(username); return true; } if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.username == par1EntityPlayer.username) { Head = 0; return true; } if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.username == par1EntityPlayer.username) { Head = 1; return true; } if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { Head = 0; username = null; return true; } else { return super.interact(par1EntityPlayer); } } protected void alterSquishAmount() { this.squishAmount *= 0.6F; } /** * Gets the amount of time the slime needs to wait between jumps. */ protected int getJumpDelay() { return this.rand.nextInt(15) + 10; } protected EntityEnderSlime createInstance() { return new EntityEnderSlime(this.worldObj); } /** * Will get destroyed next tick. */ public void setDead() { int i = this.getSlimeSize(); if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F) { int j = 2 + this.rand.nextInt(3); for (int k = 0; k < j; ++k) { float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F; float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F; EntityEnderSlime entityslime = this.createInstance(); entityslime.setSlimeSize(i / 2); entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F); this.worldObj.spawnEntityInWorld(entityslime); } } super.setDead(); } /** * Called by a player entity when they collide with an entity */ public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) { if (this.canDamagePlayer()) { Teleport++; int i = this.getSlimeSize(); if (par1EntityPlayer.username != this.username && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength())) { this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); } } } /** * Indicates weather the slime is able to damage the player (based upon the slime's size) */ protected boolean canDamagePlayer() { return this.getSlimeSize() >= 1; } /** * Gets the amount of damage dealt to the player when "attacked" by the slime. */ protected int getAttackStrength() { return this.getSlimeSize() +1; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the item ID for the item the mob drops on death. */ protected int getDropItemId() { return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0; } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { if( this.username == null && this.ticksExisted > 2400) { return false; } return true; } /** * Checks if the entity's current position is a valid location to spawn this entity. */ public boolean getCanSpawnHere() { Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ)); if(worldObj.isDaytime()) { return false; } if(worldObj.provider.terrainType == WorldType.FLAT) { return false; } else { return true; } } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F * (float)this.getSlimeSize(); } /** * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently * use in wolves. */ public int getVerticalFaceSpeed() { return 0; } /** * Returns true if the slime makes a sound when it jumps (based upon the slime's size) */ protected boolean makesSoundOnJump() { return this.getSlimeSize() > 0; } /** * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size) */ protected boolean makesSoundOnLand() { return this.getSlimeSize() > 2; } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1); par1NBTTagCompound.setString("User", this.getUser()); // par1NBTTagCompound.setInteger("TP", this.Teleport); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1); this.setUser(par1NBTTagCompound.getString("User")); //this.Teleport = par1NBTTagCompound.getInteger("TP"); } }
  18. so i figured it out but the NBT still doesn't save but i did get the players server
  19. I realize about 1.6.4 being ancient but I have my reasons. Note:(I plan on updating soon) So I referenced the player server side and it still doesn't save the NBT data
  20. i am currently trying to make a mob that is tamable but the integers and strings are not being saved, any ideas? The only thing that is being saved is the slime size but that came with the slime code i copied over. package Main.Pokey.Mine_EE_Mobs; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.Chunk; public class EntityEnderSlime extends EntityLiving implements IMob { public int Teleport = 1; public int Head = 0; public String username; public float squishAmount; public float squishFactor; public float prevSquishFactor; /** the time between each jump of the slime */ private int slimeJumpDelay; private int TPin; public EntityEnderSlime(World par1World) { super(par1World); int i = 1 << this.rand.nextInt(3); this.yOffset = 0.0F; this.slimeJumpDelay = this.rand.nextInt(20) + 10; this.setSlimeSize(i); } protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, new Byte((byte)1)); } protected void setSlimeSize(int par1) { this.dataWatcher.updateObject(16, new Byte((byte)par1)); this.setSize(0.6F * (float)par1, 0.6f * (float)par1); this.setPosition(this.posX, this.posY, this.posZ); if(this.getSlimeSize() == 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D)); } if(this.getSlimeSize() > 1){ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D)); } this.setHealth(this.getMaxHealth()); this.experienceValue = par1; } /** * Returns the size of the slime. */ public int getSlimeSize() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate() */ protected String getSlimeParticle() { return "portal"; } /** * Returns the name of the sound played when the slime jumps. */ protected String getJumpSound() { return ""; } /** * Called to update the entity's position/logic. */ public void onUpdate() { super.onUpdate(); if(username != null) { this.setSlimeSize(1); if(this.Head != 0){ this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99)); } } if(Head == 1 && this.username != null) { //String P; //Minecraft.getMinecraft().thePlayer; this.head(Minecraft.getMinecraft().thePlayer); if(Minecraft.getMinecraft().thePlayer.username == this.username){ this.setLocationAndAngles((double)Minecraft.getMinecraft().thePlayer.posX + 0.0D, (double)Minecraft.getMinecraft().thePlayer.posY + 0.2D, (double)Minecraft.getMinecraft().thePlayer.posZ + 0.0D, 0.0F, 0.0F); } } Random TPXYZ = new Random(); TPin = TPXYZ.nextInt(3); this.fallDistance = 0; if(Teleport > 3) { Teleport = 3; } if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater()) { this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99)); if(!worldObj.isRemote){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 2.5D, (double)posZ + 0.5D, 0.0F, 0.0F); this.Teleport(); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); } if(this.isInWater()) { if(!worldObj.isRemote){ this.Teleport(); } } if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0) { this.isDead = true; } this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F; this.prevSquishFactor = this.squishFactor; boolean flag = this.onGround; super.onUpdate(); int i; if (this.onGround && !flag) { i = this.getSlimeSize(); for (int j = 0; j < i * 8; ++j) { float f = this.rand.nextFloat() * (float)Math.PI * 2.0F; float f1 = this.rand.nextFloat() * 0.5F + 0.5F; float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1; float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1; this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D); } if (this.makesSoundOnLand()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F); } this.squishAmount = -0.5F; } else if (!this.onGround && flag) { this.squishAmount = 1.0F; } this.alterSquishAmount(); if (this.worldObj.isRemote) { i = this.getSlimeSize(); this.setSize(0.6F * (float)i, 0.6F * (float)i); } } private void head(EntityPlayer par1EntityPlayer) { this.motionX = 0; this.motionY = 0; this.motionZ = 0; } public boolean hitByEntity(Entity entity) { if (entity instanceof EntityPlayer) { if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.username) { if(Teleport >= 1 && this.getHealth() > 1) { this.Teleport(); return true; } else{ return false; } } } else { return true; } return false; } private void Teleport() { Random TP = new Random(); Random TP1 = new Random(); int TeleportX = TP.nextInt(10+1); int TeleportZ = TP1.nextInt(10+1); if(!worldObj.isRemote && TPin == 3){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 2){ this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 1){ this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ + 0.5D, 0.0F, 0.0F); } else if(!worldObj.isRemote && TPin == 0){ this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ + 0.5D, 0.0F, 0.0F); } this.playSound("mob.endermen.portal", 1.0F, 1.0F); Teleport--; } public boolean attackEntityAsMob(Entity entity) { super.attackEntityAsMob(entity); Teleport++; return true; } protected void updateEntityActionState() { this.despawnEntity(); EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D); if (entityplayer != null) { this.faceEntity(entityplayer, 10.0F, 20.0F); } if (this.onGround && this.slimeJumpDelay-- <= 0) { this.slimeJumpDelay = this.getJumpDelay(); if (entityplayer != null) { this.slimeJumpDelay /= 3; } this.isJumping = true; if (this.makesSoundOnJump()) { this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F); } this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F; this.moveForward = (float)(1 * this.getSlimeSize()); } else { this.isJumping = false; if (this.onGround) { this.moveStrafing = this.moveForward = 0.0F; } } } public boolean interact(EntityPlayer par1EntityPlayer) { ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem(); if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { username = par1EntityPlayer.username; return true; } if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.username == par1EntityPlayer.username) { Head = 0; return true; } if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.username == par1EntityPlayer.username) { Head = 1; return true; } if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode) { Head = 0; username = null; return true; } else { return super.interact(par1EntityPlayer); } } protected void alterSquishAmount() { this.squishAmount *= 0.6F; } /** * Gets the amount of time the slime needs to wait between jumps. */ protected int getJumpDelay() { return this.rand.nextInt(15) + 10; } protected EntityEnderSlime createInstance() { return new EntityEnderSlime(this.worldObj); } /** * Will get destroyed next tick. */ public void setDead() { int i = this.getSlimeSize(); if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F) { int j = 2 + this.rand.nextInt(3); for (int k = 0; k < j; ++k) { float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F; float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F; EntityEnderSlime entityslime = this.createInstance(); entityslime.setSlimeSize(i / 2); entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F); this.worldObj.spawnEntityInWorld(entityslime); } } super.setDead(); } /** * Called by a player entity when they collide with an entity */ public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) { if (this.canDamagePlayer()) { Teleport++; int i = this.getSlimeSize(); if (par1EntityPlayer.username != this.username && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength())) { this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F); } } else { Teleport = 3; } } /** * Indicates weather the slime is able to damage the player (based upon the slime's size) */ protected boolean canDamagePlayer() { return this.getSlimeSize() >= 1; } /** * Gets the amount of damage dealt to the player when "attacked" by the slime. */ protected int getAttackStrength() { return this.getSlimeSize() +1; } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small"); } /** * Returns the item ID for the item the mob drops on death. */ protected int getDropItemId() { return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0; } /** * Determines if an entity can be despawned, used on idle far away entities */ protected boolean canDespawn() { if( this.username == null && this.ticksExisted > 2400) { return false; } return true; } /** * Checks if the entity's current position is a valid location to spawn this entity. */ public boolean getCanSpawnHere() { Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ)); if(worldObj.isDaytime()) { return false; } if(worldObj.provider.terrainType == WorldType.FLAT) { return false; } else { return true; } } /** * Returns the volume for the sounds this mob makes. */ protected float getSoundVolume() { return 0.4F * (float)this.getSlimeSize(); } /** * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently * use in wolves. */ public int getVerticalFaceSpeed() { return 0; } /** * Returns true if the slime makes a sound when it jumps (based upon the slime's size) */ protected boolean makesSoundOnJump() { return this.getSlimeSize() > 0; } /** * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size) */ protected boolean makesSoundOnLand() { return this.getSlimeSize() > 2; } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1); par1NBTTagCompound.setInteger("TP_Slime", this.Teleport); par1NBTTagCompound.setString("User_Slime", this.username); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1); this.Teleport = par1NBTTagCompound.getInteger("TP_Slime"); this.username = par1NBTTagCompound.getString("User_Slime"); System.out.println("Username =" + this.username); } }
  21. I feel stupid I kept doing this.getblock and it didn't work i used to do this all the time with tile entity's so I cant believe I forgot.
  22. Yes I realize that 1.7.10 and 1.8 versions of forge are available and I plan on switching to them soon, but right now i am working with 1.6.4. I was wondering how I could detect if my mob is in a wall.
  23. hello i am trying to make a Geyser using a TileEntity but i want the Geyser to detect the exact time of day so that it will go off once a minecraft day. How would i go about doing this?
  24. 1.6.4 is obsolete i understand and i plan on updating soon but there are reasons why i am not currently updated
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