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pokeyletsplays

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Posts posted by pokeyletsplays

  1. I was just looking through some of the vanilla code and the base EntityMob class has this method

     

    protected Entity findPlayerToAttack() 
    {
            EntityPlayer var1 = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
            return var1 != null && this.canEntityBeSeen(var1)?var1:null;
    }
    

     

    You can use that, execute it and the nearest player will be the entity.

    Awesome Thanks :D

  2. That's because the raytrace is returning null, check if null first

     

    now it doesn't crash but it doesn't work.

    float distance = 200;
    
    		MovingObjectPosition mop = this.rayTrace(200, 1.0F);
    
    		if(mop != null)
    		{
    			Entity entity = mop.entityHit;
    			if(entity != null)
    			{
    				if(entity instanceof EntityPlayer){
    		    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,600, 3));
    		    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.confusion.id,600, 5));
    		    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.hunger.id,600, 3));
    			}
    			}
    		}

  3. the game crashes when the entity hits the player.

    float distance = 200;
    
    		MovingObjectPosition mop = this.rayTrace(200, 1.0F);
    				Entity entity = mop.entityHit;
    
    		if(entity != null)
    		{
    			if(entity instanceof EntityPlayer){
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,600, 3));
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.confusion.id,600, 5));
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.hunger.id,600, 3));
    		}
    		}

     

    On which line does it crash?

    Entity entity = mop.entityHit;

  4. does it need to be replaced with what i want to be looked at or who i want looking at it?

    If you want to detect when a mob is looking at a player.

    my update code sofar.

    // This is a reference to the entity, it is a basic Java keyword that represents the instance
    MovingObjectPosition mop = this.rayTrace(200, 1.0F)
    Entity entity = mop.entityHit;
    

     

    the game crashes when the entity hits the player.

    float distance = 200;
    
    		MovingObjectPosition mop = this.rayTrace(200, 1.0F);
    				Entity entity = mop.entityHit;
    
    		if(entity != null)
    		{
    			if(entity instanceof EntityPlayer){
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,600, 3));
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.confusion.id,600, 5));
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.hunger.id,600, 3));
    		}
    		}

  5. so would i put this code in my onupdate method? or what?

    also what would i use for par1 and par2?

     

    float distance = 200;
    rayTrace(distance, 1.0F)
    

     

    Quote From: http://jabelarminecraft.blogspot.com/p/minecraft-forge-172-finding-block.html

    The 200 defines how far the rayTrace will go.  200 seems to allow it to go basically to the edge of loaded chunks, but you can change the number if it makes sense in your use case. The 1.0F defines the "partial ticks" that I believe is used to filter out execution of the method for those cases where a lot of ray tracing is done and could cause lag.

     

    This is from 1.7.2 but the ray tracer shouldnt have changed, so it should work with 1.6.4

     

    i put this in my onupdate method

    float distance = 200;
    
    		MovingObjectPosition movingObjectPosition = EntityPlayer.rayTrace(200, 1.0F);
    		Entity entity = movingObjectPosition.entityHit;
    
    		if(entity != null)
    		{
    		    // Implement your checks and logic here
    		}

    but it gives me this error Cannot make a static reference to the non-static method rayTrace(double, float) from the type EntityLivingBase

  6. Perform a ray trace from the Mob's forward looking vector, and check if the hit entity is a Living Entity

     

    MovingObjectPosition movingObjectPosition = par5EntityPlayer.rayTrace(par1, par2);
    Entity entity = movingObjectPosition.entityHit;
    
    if(entity != null)
    {
        // Implement your checks and logic here
    }
    

    so would i put this code in my onupdate method? or what?

    also what would i use for par1 and par2?

  7. Yes I realize 1.6.4 is old I plan on updating soon but I have my reasons for staying on 1.6.4 for now so lets just leave it at that.

     

    So what I want to do is make it so if the mob is looking at the player it applies effects to the player like slowness or weakness ect...

     

    I have no idea how to go about this.

    Here is my code so far anyway.

     

     

    package Main.Pokey.Mine_EE_Mobs;
    import java.util.Random;
    
    import cpw.mods.fml.relauncher.Side;
    import cpw.mods.fml.relauncher.SideOnly;
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.SharedMonsterAttributes;
    import net.minecraft.entity.ai.EntityAIAttackOnCollide;
    import net.minecraft.entity.ai.EntityAIHurtByTarget;
    import net.minecraft.entity.ai.EntityAILookIdle;
    import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
    import net.minecraft.entity.ai.EntityAISwimming;
    import net.minecraft.entity.ai.EntityAIWander;
    import net.minecraft.entity.ai.EntityAIWatchClosest;
    import net.minecraft.entity.monster.EntityMob;
    import net.minecraft.entity.passive.EntityBat;
    import net.minecraft.entity.passive.EntityChicken;
    import net.minecraft.entity.passive.EntityCow;
    import net.minecraft.entity.passive.EntityPig;
    import net.minecraft.entity.passive.EntitySheep;
    import net.minecraft.entity.passive.EntityVillager;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    import net.minecraft.nbt.NBTTagCompound;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraft.server.MinecraftServer;
    import net.minecraft.util.MathHelper;
    import net.minecraft.world.World;
    
    
    public class EntitySuccubus extends EntityMob
    {
    public int Texture = 0;
    public EntitySuccubus(World par1World)
    {
    super(par1World);
    this.setSize(0.5F, 2.0F);
    this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
    this.tasks.addTask(1, new EntityAISwimming(this));
    this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, false));
    this.tasks.addTask(5, new EntityAIWander(this, 10.0D));
    this.tasks.addTask(6, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
    this.tasks.addTask(6, new EntityAILookIdle(this));
    this.targetTasks.addTask(1, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
    this.targetTasks.addTask(2, new EntityAIHurtByTarget(this, false));
    this.Texture();
    }
    
    
    
    
    
     private void Texture() {
    	 if(worldObj.provider.isHellWorld == true && worldObj.isRemote)
    		{
    			Texture = 1;
    			for (int i = 0; i < 2; ++i)
    	        {
    	            this.worldObj.spawnParticle("smoke", this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, 0.0D, 0.0D, 0.0D);
    	            this.worldObj.spawnParticle("flame", this.posX + (this.rand.nextDouble() - 0.5D) * (double)this.width, this.posY + this.rand.nextDouble() * (double)this.height, this.posZ + (this.rand.nextDouble() - 0.5D) * (double)this.width, 0.0D, 0.0D, 0.0D);
    	        }
    		}
    		 if(worldObj.provider.isHellWorld == false)
    		{
    			Texture = 0;
    		}
    
    }
    
    
    
    
    
    private void setSuccubusHealth(int par1) {
       	  this.dataWatcher.updateObject(16, new Byte((byte)par1));
    
    	}
    
    	public int getSuccubusHealth() {
    		 return this.dataWatcher.getWatchableObjectByte(16);
    	}
    
    protected void entityInit()
        {
            super.entityInit();
            this.dataWatcher.addObject(16, new Byte((byte)0));
        }
    
    @Override
    protected boolean isAIEnabled() {
    return true;
    }
    @Override
    
    protected String getLivingSound()
    {
    return "mob.zombie.say";
    }
    
    @Override
    protected String getHurtSound()
    {
    return "mob.zombie.hurt";
    }
    
    @Override
    protected String getDeathSound()
    {
    return "mob.zombie.death";
    }
    @Override
    protected void applyEntityAttributes()
    {
    super.applyEntityAttributes();
        this.getEntityAttribute(SharedMonsterAttributes.followRange).setAttribute(20.0D);
        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setAttribute(0.167D);
    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setAttribute(3.0D);
    }
    
    
    
     public void onLivingUpdate()
        {
    	 super.onLivingUpdate();
    		this.Texture();
    
    
    		if(Minecraft.getMinecraft().objectMouseOver.entityHit != null){
    		    if(Minecraft.getMinecraft().objectMouseOver.entityHit instanceof EntitySuccubus){
    		       this.posY = 20;
    		    }
    		}
    
    		if(this.entityToAttack == this.findPlayerToAttack())
    		{
    			this.setSprinting(true);
    		}
    
    		if(worldObj.provider.isHellWorld == true)
    		{
    			this.isImmuneToFire = true;
    			this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setAttribute(6.0D);
    			 this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setAttribute(0.382D);
    			 this.setSprinting(true);
    
    		}
    		 if(worldObj.provider.isHellWorld == false)
    		{
    			 this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setAttribute(3.0D);
    			 this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setAttribute(0.267D);
    		}
    
    
    		this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.getSuccubusHealth() + 5);	    
       }
    
    
     public boolean hitByEntity(Entity entity)
        {
    	 if (entity instanceof EntityPlayer) {
    		if(((EntityPlayer)entity).getCurrentEquippedItem() != null )
    	      {
    	         
    			  ItemStack hand = ((EntityPlayer)entity).getCurrentEquippedItem();
    			  
    		       /*  if(hand.getItem().itemID == Item.swordWood.itemID)
    		         {
    	        	 return false;
    	         }*/
    		}
    
    	 else
    	 {
            return false;
        }
        }
    	return false;
    	 }
    
     public boolean attackEntityAsMob(Entity entity) {
    	 super.attackEntityAsMob(entity);
    	    if (entity instanceof EntityPlayer) {
    	    	
    	    	this.setSuccubusHealth(this.getSuccubusHealth() + 3);
    	    	this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute(this.getMaxHealth() + 3);
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id,600, 3));
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.confusion.id,600, 5));
    	    	((EntityPlayer) entity).addPotionEffect(new PotionEffect(Potion.hunger.id,600, 3));
    	    	this.setHealth(this.getHealth() + this.getSuccubusHealth());
    	    	
    	    	}
    		return true;
    	   
    	}
    
    @Override
    protected boolean isValidLightLevel()
    {
    return true;
    }
    /**
    * (abstract) Protected helper method to write subclass entity data to NBT.
    */
    public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.writeEntityToNBT(par1NBTTagCompound);
        par1NBTTagCompound.setInteger("Health", this.getSuccubusHealth());
    
       // par1NBTTagCompound.setInteger("TP", this.Teleport);
    }
    
    /**
    * (abstract) Protected helper method to read subclass entity data from NBT.
    */
    public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
    {
        super.readEntityFromNBT(par1NBTTagCompound);
        this.setSuccubusHealth(par1NBTTagCompound.getInteger("Health"));
    
    }
    
    
    }

     

  8. I realize 1.6.4 is ancient lets just say I have my reasons and move on. I was wondering how i would get a player with a certain username's instance my mobs entity file. i have tried

    if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()) != null){
                 	this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posX  + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posY + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posZ +  0.0D, 0.0F, 0.0F);
                 	}

    which works on client but not on server which is weird cause it bases it off the username.

  9. Show the stacktrace for the NPE.

    So now I have a new problem it saves the player. so when i exit and reenter a world it still says it is tamed by the correct player. But if i try to do anything such as put it on my head or un tame it, it doesn't work

     

    New Code

    package Main.Pokey.Mine_EE_Mobs;
    
    import java.util.Random;
    
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.multiplayer.ServerData;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.entity.SharedMonsterAttributes;
    import net.minecraft.entity.monster.IMob;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    import net.minecraft.nbt.NBTTagCompound;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraft.server.MinecraftServer;
    import net.minecraft.server.management.ServerConfigurationManager;
    import net.minecraft.util.DamageSource;
    import net.minecraft.util.MathHelper;
    import net.minecraft.world.World;
    import net.minecraft.world.WorldType;
    import net.minecraft.world.chunk.Chunk;
    
    public class EntityEnderSlime extends EntityLiving implements IMob
    {
    public int Teleport = 1;
    public int Head = 0;
        public float squishAmount;
        public float squishFactor;
        public float prevSquishFactor;
    
        /** the time between each jump of the slime */
        private int slimeJumpDelay;
        private int TPin;
    
        public EntityEnderSlime(World par1World)
        {
            super(par1World);
            int i = 1 << this.rand.nextInt(3);
            this.yOffset = 0.0F;
            this.slimeJumpDelay = this.rand.nextInt(20) + 10;
            this.setSlimeSize(i);
            if(this.getUser() != "null_TMMP")
            {
            	this.setUser(this.getUser());
            }
    
        }
    
        protected void entityInit()
        {
            super.entityInit();
            this.dataWatcher.addObject(16, new Byte((byte)1));
            this.dataWatcher.addObject(14, String.valueOf("null_TMMP"));
        }
    
        protected void setSlimeSize(int par1)
        {
            this.dataWatcher.updateObject(16, new Byte((byte)par1));
            this.setSize(0.6F * (float)par1, 0.6f * (float)par1);
            this.setPosition(this.posX, this.posY, this.posZ);
            if(this.getSlimeSize() == 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D));
                }
            if(this.getSlimeSize() > 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D));
                }
            this.setHealth(this.getMaxHealth());
            this.experienceValue = par1;
        }
    
        /**
         * Returns the size of the slime.
         */
        public int getSlimeSize()
        {
            return this.dataWatcher.getWatchableObjectByte(16);
        }
        
        /**
         * Returns the size of the slime.
         */
        public String getUser()
        {
            return this.dataWatcher.getWatchableObjectString(14);
        	
        }
    
        public void setUser(String string)
        {
        	this.dataWatcher.updateObject(14, string);
        }
    
    
        /**
         * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
         */
        protected String getSlimeParticle()
        {
            return "portal";
        }
    
        /**
         * Returns the name of the sound played when the slime jumps.
         */
        protected String getJumpSound()
        {
            return "";
        }
    
        /**
         * Called to update the entity's position/logic.
         */
        public void onUpdate()
        {   
        	super.onUpdate();
        	
        	System.out.println(this.getUser());
        	
        	if(this.getUser() != "null_TMMP")
        	{
        		this.setSlimeSize(1);
        		this.setUser(this.getUser());
        		if(this.Head != 0){
        			this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
        			this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99));
        	}
        	}
        	
        	if(Head == 1 && this.getUser() != "null_TMMP")
        	{
        		   //.getPlayerForUsername(username);
        		
        		//String P;
        		//Minecraft.getMinecraft().thePlayer;
        		this.head();
        		this.setUser(this.getUser());
        		if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()) != null){
                 	this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posX  + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posY + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posZ +  0.0D, 0.0F, 0.0F);
                 	}
        	}
        	
        	Random TPXYZ = new Random();
        	TPin = TPXYZ.nextInt(3);
        	
        	this.fallDistance = 0;
        	if(Teleport > 3)
        	{
        		Teleport = 3;
        	}    	
        	
        	if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater())
        	{
        		this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
            	if(!worldObj.isRemote){
                	this.setLocationAndAngles((double)posX  + 0.5D, (double)posY + 2.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
                	this.Teleport();
                	}
        		
        		this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	}
        	
        	if(this.isInWater())
        	{
            	if(!worldObj.isRemote){
                	this.Teleport();
                	}
        	}
        	
            if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0)
            {
                this.isDead = true;
            }
    
            this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
            this.prevSquishFactor = this.squishFactor;
            boolean flag = this.onGround;
            super.onUpdate();
            int i;
    
            if (this.onGround && !flag)
            {
                i = this.getSlimeSize();
    
                for (int j = 0; j < i * 8; ++j)
                {
                    float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
                    float f1 = this.rand.nextFloat() * 0.5F + 0.5F;
                    float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1;
                    float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1;
                    this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D);
                }
    
                if (this.makesSoundOnLand())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
                }
    
                this.squishAmount = -0.5F;
            }
            else if (!this.onGround && flag)
            {
                this.squishAmount = 1.0F;
            }
    
            this.alterSquishAmount();
    
            if (this.worldObj.isRemote)
            {
                i = this.getSlimeSize();
                this.setSize(0.6F * (float)i, 0.6F * (float)i);
            }        
        }
    
     private void head() {
    
    	 this.motionX = 0;
    	 this.motionY = 0;
    	 this.motionZ = 0;
    
    
    }
    
    public boolean hitByEntity(Entity entity)
        {
    	 if (entity instanceof EntityPlayer) {
    		if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.getUser())
    	      {
    	        if(Teleport >= 1 && this.getHealth() > 1)
    	        {
    	        	this.Teleport();
    	        	return true;
    	        }
    	        else{
    	        	 return false;
    	        }
    
    	         }
    		}
    
    	 else
    	 {
            return true;
        }
    return false;
        }
        
        private void Teleport() {
        	Random TP = new Random();
        	Random TP1 = new Random();
        	int TeleportX = TP.nextInt(10+1);
        	int TeleportZ = TP1.nextInt(10+1);
        	if(!worldObj.isRemote && TPin == 3){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 2){
            	this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 1){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 0){
            	this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
            this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	Teleport--;
    
    }
        
        
        public boolean attackEntityAsMob(Entity entity) {
    	 super.attackEntityAsMob(entity);
    	    	
    	   Teleport++;
    	return true;
    	    	
    	    	}
    
    
    protected void updateEntityActionState()
        {
            this.despawnEntity();
            EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
    
            if (entityplayer != null)
            {
                this.faceEntity(entityplayer, 10.0F, 20.0F);
            }
    
            if (this.onGround && this.slimeJumpDelay-- <= 0)
            {
                this.slimeJumpDelay = this.getJumpDelay();
    
                if (entityplayer != null)
                {
                    this.slimeJumpDelay /= 3;
                }
    
                this.isJumping = true;
    
                if (this.makesSoundOnJump())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F);
                }
    
                this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F;
                this.moveForward = (float)(1 * this.getSlimeSize());
            }
            else
            {
                this.isJumping = false;
    
                if (this.onGround)
                {
                    this.moveStrafing = this.moveForward = 0.0F;
                }
            }
        }
    
    
     public boolean interact(EntityPlayer par1EntityPlayer)
        {
            ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
    
            if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.getUser() == "null_TMMP")
            {
            	this.setUser(par1EntityPlayer.username);
        		this.setCustomNameTag(this.getUser() + "'s Ender Slime");
                return true;
            }
            if (itemstack != null && itemstack.itemID == Item.saddle.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.getUser() == par1EntityPlayer.username)
            {
            	Head = 0;
                return true;
            }
            else if (itemstack != null && itemstack.itemID == Item.saddle.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.getUser() == par1EntityPlayer.username)
            {
            	Head = 1;
                return true;
            }
            if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode && this.getUser() == par1EntityPlayer.username)
            {
            	Head = 0;
            	this.setUser("null_TMMP");
                return true;
            }
            if (itemstack != null && itemstack.itemID == Item.nameTag.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	Head = 0;
            	par1EntityPlayer.addChatMessage("Owner:" + this.getUser());
                return true;
            }
            else
            {
                return super.interact(par1EntityPlayer);
            }
        }
    
        protected void alterSquishAmount()
        {
            this.squishAmount *= 0.6F;
        }
    
        /**
         * Gets the amount of time the slime needs to wait between jumps.
         */
        protected int getJumpDelay()
        {
            return this.rand.nextInt(15) + 10;
        }
    
        protected EntityEnderSlime createInstance()
        {
            return new EntityEnderSlime(this.worldObj);
        }
    
        /**
         * Will get destroyed next tick.
         */
        public void setDead()
        {
            int i = this.getSlimeSize();
    
            if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F)
            {
                int j = 2 + this.rand.nextInt(3);
    
                for (int k = 0; k < j; ++k)
                {
                    float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F;
                    float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F;
                    EntityEnderSlime entityslime = this.createInstance();
                    entityslime.setSlimeSize(i / 2);
                    entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F);
                    this.worldObj.spawnEntityInWorld(entityslime);
                }
            }
    
            super.setDead();
        }
    
        /**
         * Called by a player entity when they collide with an entity
         */
        public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
        {
        	
            if (this.canDamagePlayer())
            {
            	Teleport++;
                int i = this.getSlimeSize();
    
                if (par1EntityPlayer.username != this.getUser() && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength()))
                {
                    this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
                }
            }
        }
    
        /**
         * Indicates weather the slime is able to damage the player (based upon the slime's size)
         */
        protected boolean canDamagePlayer()
        {
            return this.getSlimeSize() >= 1;
        }
    
        /**
         * Gets the amount of damage dealt to the player when "attacked" by the slime.
         */
        protected int getAttackStrength()
        {
            return this.getSlimeSize() +1;
        }
    
        /**
         * Returns the sound this mob makes when it is hurt.
         */
        protected String getHurtSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the sound this mob makes on death.
         */
        protected String getDeathSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the item ID for the item the mob drops on death.
         */
        protected int getDropItemId()
        {
            return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0;
        }
        
        /**
         * Determines if an entity can be despawned, used on idle far away entities
         */
        protected boolean canDespawn()
        {
            if( this.getUser() == "null_TMMP" && this.ticksExisted > 2400)
            {
            	return false;
            }
            else{
    	return true;
        }
        }
    
        /**
         * Checks if the entity's current position is a valid location to spawn this entity.
         */
        public boolean getCanSpawnHere()
        {
            Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ));
    
            if(worldObj.isDaytime())
            {
            	return false;
            }
            
            if(worldObj.provider.terrainType == WorldType.FLAT)
            {
            	return false;
            }
            else
            {
            	return true;
            }
        }
        
        /**
         * Returns the volume for the sounds this mob makes.
         */
        protected float getSoundVolume()
        {
            return 0.4F * (float)this.getSlimeSize();
        }
    
        /**
         * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
         * use in wolves.
         */
        public int getVerticalFaceSpeed()
        {
            return 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it jumps (based upon the slime's size)
         */
        protected boolean makesSoundOnJump()
        {
            return this.getSlimeSize() > 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
         */
        protected boolean makesSoundOnLand()
        {
            return this.getSlimeSize() > 2;
        }
        
        /**
         * (abstract) Protected helper method to write subclass entity data to NBT.
         */
        public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.writeEntityToNBT(par1NBTTagCompound);
            par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1);
            par1NBTTagCompound.setString("User", this.getUser());
           // par1NBTTagCompound.setInteger("TP", this.Teleport);
        }
    
        /**
         * (abstract) Protected helper method to read subclass entity data from NBT.
         */
        public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.readEntityFromNBT(par1NBTTagCompound);
            this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1);
            this.setUser(par1NBTTagCompound.getString("User"));
            //this.Teleport = par1NBTTagCompound.getInteger("TP");
        }
    
        
    }

  10. Okay so I updated everything so it only uses get and set username but it gives me a null-pointer exception and doesn't load the data.but saving seems to work.

     

    package Main.Pokey.Mine_EE_Mobs;
    
    import java.util.Random;
    
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.multiplayer.ServerData;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.entity.SharedMonsterAttributes;
    import net.minecraft.entity.monster.IMob;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    import net.minecraft.nbt.NBTTagCompound;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraft.server.MinecraftServer;
    import net.minecraft.server.management.ServerConfigurationManager;
    import net.minecraft.util.DamageSource;
    import net.minecraft.util.MathHelper;
    import net.minecraft.world.World;
    import net.minecraft.world.WorldType;
    import net.minecraft.world.chunk.Chunk;
    
    public class EntityEnderSlime extends EntityLiving implements IMob
    {
    public int Teleport = 1;
    public int Head = 0;
        public float squishAmount;
        public float squishFactor;
        public float prevSquishFactor;
    
        /** the time between each jump of the slime */
        private int slimeJumpDelay;
        private int TPin;
    
        public EntityEnderSlime(World par1World)
        {
            super(par1World);
            int i = 1 << this.rand.nextInt(3);
            this.yOffset = 0.0F;
            this.slimeJumpDelay = this.rand.nextInt(20) + 10;
            this.setSlimeSize(i);
            this.setUser(this.getUser());
        }
    
        protected void entityInit()
        {
            super.entityInit();
            this.dataWatcher.addObject(16, new Byte((byte)1));
            this.dataWatcher.addObject(14, String.valueOf(1));
        }
    
        protected void setSlimeSize(int par1)
        {
            this.dataWatcher.updateObject(16, new Byte((byte)par1));
            this.setSize(0.6F * (float)par1, 0.6f * (float)par1);
            this.setPosition(this.posX, this.posY, this.posZ);
            if(this.getSlimeSize() == 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D));
                }
            if(this.getSlimeSize() > 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D));
                }
            this.setHealth(this.getMaxHealth());
            this.experienceValue = par1;
        }
    
        /**
         * Returns the size of the slime.
         */
        public int getSlimeSize()
        {
            return this.dataWatcher.getWatchableObjectByte(16);
        }
        
        /**
         * Returns the size of the slime.
         */
        public String getUser()
        {
            return this.dataWatcher.getWatchableObjectString(14);
        	
        }
    
        public void setUser(String string)
        {
        	this.dataWatcher.updateObject(14, string);
        }
    
    
        /**
         * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
         */
        protected String getSlimeParticle()
        {
            return "portal";
        }
    
        /**
         * Returns the name of the sound played when the slime jumps.
         */
        protected String getJumpSound()
        {
            return "";
        }
    
        /**
         * Called to update the entity's position/logic.
         */
        public void onUpdate()
        {   
        	super.onUpdate();
        	
        	if(this.getUser() != null)
        	{
        		this.setSlimeSize(1);
        		if(this.Head != 0){
        			this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
        			this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99));
        	}
        	}
        	
        	if(Head == 1 && this.getUser() != null)
        	{
        		   //.getPlayerForUsername(username);
        		
        		//String P;
        		//Minecraft.getMinecraft().thePlayer;
        		this.head();
        		if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()) != null){
                 	this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posX  + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posY + 0.2D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(this.getUser()).posZ +  0.0D, 0.0F, 0.0F);
                 	}
        	}
        	
        	Random TPXYZ = new Random();
        	TPin = TPXYZ.nextInt(3);
        	
        	this.fallDistance = 0;
        	if(Teleport > 3)
        	{
        		Teleport = 3;
        	}    	
        	
        	if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater())
        	{
        		this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
            	if(!worldObj.isRemote){
                	this.setLocationAndAngles((double)posX  + 0.5D, (double)posY + 2.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
                	this.Teleport();
                	}
        		
        		this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	}
        	
        	if(this.isInWater())
        	{
            	if(!worldObj.isRemote){
                	this.Teleport();
                	}
        	}
        	
            if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0)
            {
                this.isDead = true;
            }
    
            this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
            this.prevSquishFactor = this.squishFactor;
            boolean flag = this.onGround;
            super.onUpdate();
            int i;
    
            if (this.onGround && !flag)
            {
                i = this.getSlimeSize();
    
                for (int j = 0; j < i * 8; ++j)
                {
                    float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
                    float f1 = this.rand.nextFloat() * 0.5F + 0.5F;
                    float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1;
                    float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1;
                    this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D);
                }
    
                if (this.makesSoundOnLand())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
                }
    
                this.squishAmount = -0.5F;
            }
            else if (!this.onGround && flag)
            {
                this.squishAmount = 1.0F;
            }
    
            this.alterSquishAmount();
    
            if (this.worldObj.isRemote)
            {
                i = this.getSlimeSize();
                this.setSize(0.6F * (float)i, 0.6F * (float)i);
            }        
        }
    
     private void head() {
    	 if(!worldObj.isRemote){
    	 this.motionX = 0;
    	 this.motionY = 0;
    	 this.motionZ = 0;
    	 }
    
    }
    
    public boolean hitByEntity(Entity entity)
        {
    	 if (entity instanceof EntityPlayer) {
    		if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.getUser())
    	      {
    	        if(Teleport >= 1 && this.getHealth() > 1)
    	        {
    	        	this.Teleport();
    	        	return true;
    	        }
    	        else{
    	        	 return false;
    	        }
    
    	         }
    		}
    
    	 else
    	 {
            return true;
        }
    return false;
        }
        
        private void Teleport() {
        	Random TP = new Random();
        	Random TP1 = new Random();
        	int TeleportX = TP.nextInt(10+1);
        	int TeleportZ = TP1.nextInt(10+1);
        	if(!worldObj.isRemote && TPin == 3){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 2){
            	this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 1){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 0){
            	this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
            this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	Teleport--;
    
    }
        
        
        public boolean attackEntityAsMob(Entity entity) {
    	 super.attackEntityAsMob(entity);
    	    	
    	   Teleport++;
    	return true;
    	    	
    	    	}
    
    
    protected void updateEntityActionState()
        {
            this.despawnEntity();
            EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
    
            if (entityplayer != null)
            {
                this.faceEntity(entityplayer, 10.0F, 20.0F);
            }
    
            if (this.onGround && this.slimeJumpDelay-- <= 0)
            {
                this.slimeJumpDelay = this.getJumpDelay();
    
                if (entityplayer != null)
                {
                    this.slimeJumpDelay /= 3;
                }
    
                this.isJumping = true;
    
                if (this.makesSoundOnJump())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F);
                }
    
                this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F;
                this.moveForward = (float)(1 * this.getSlimeSize());
            }
            else
            {
                this.isJumping = false;
    
                if (this.onGround)
                {
                    this.moveStrafing = this.moveForward = 0.0F;
                }
            }
        }
    
    
     public boolean interact(EntityPlayer par1EntityPlayer)
        {
            ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
    
            if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	this.setUser(par1EntityPlayer.username);
            	this.setUser(this.getUser());
                return true;
            }
            if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.getUser() == par1EntityPlayer.username)
            {
            	Head = 0;
                return true;
            }
            if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.getUser() == par1EntityPlayer.username)
            {
            	Head = 1;
                return true;
            }
            if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	Head = 0;
            	this.setUser(null);
                return true;
            }
            else
            {
                return super.interact(par1EntityPlayer);
            }
        }
    
        protected void alterSquishAmount()
        {
            this.squishAmount *= 0.6F;
        }
    
        /**
         * Gets the amount of time the slime needs to wait between jumps.
         */
        protected int getJumpDelay()
        {
            return this.rand.nextInt(15) + 10;
        }
    
        protected EntityEnderSlime createInstance()
        {
            return new EntityEnderSlime(this.worldObj);
        }
    
        /**
         * Will get destroyed next tick.
         */
        public void setDead()
        {
            int i = this.getSlimeSize();
    
            if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F)
            {
                int j = 2 + this.rand.nextInt(3);
    
                for (int k = 0; k < j; ++k)
                {
                    float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F;
                    float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F;
                    EntityEnderSlime entityslime = this.createInstance();
                    entityslime.setSlimeSize(i / 2);
                    entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F);
                    this.worldObj.spawnEntityInWorld(entityslime);
                }
            }
    
            super.setDead();
        }
    
        /**
         * Called by a player entity when they collide with an entity
         */
        public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
        {
        	
            if (this.canDamagePlayer())
            {
            	Teleport++;
                int i = this.getSlimeSize();
    
                if (par1EntityPlayer.username != this.getUser() && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength()))
                {
                    this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
                }
            }
        }
    
        /**
         * Indicates weather the slime is able to damage the player (based upon the slime's size)
         */
        protected boolean canDamagePlayer()
        {
            return this.getSlimeSize() >= 1;
        }
    
        /**
         * Gets the amount of damage dealt to the player when "attacked" by the slime.
         */
        protected int getAttackStrength()
        {
            return this.getSlimeSize() +1;
        }
    
        /**
         * Returns the sound this mob makes when it is hurt.
         */
        protected String getHurtSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the sound this mob makes on death.
         */
        protected String getDeathSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the item ID for the item the mob drops on death.
         */
        protected int getDropItemId()
        {
            return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0;
        }
        
        /**
         * Determines if an entity can be despawned, used on idle far away entities
         */
        protected boolean canDespawn()
        {
            if( this.getUser() == null && this.ticksExisted > 2400)
            {
            	return false;
            }
    	return true;
        }
    
        /**
         * Checks if the entity's current position is a valid location to spawn this entity.
         */
        public boolean getCanSpawnHere()
        {
            Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ));
    
            if(worldObj.isDaytime())
            {
            	return false;
            }
            
            if(worldObj.provider.terrainType == WorldType.FLAT)
            {
            	return false;
            }
            else
            {
            	return true;
            }
        }
        
        /**
         * Returns the volume for the sounds this mob makes.
         */
        protected float getSoundVolume()
        {
            return 0.4F * (float)this.getSlimeSize();
        }
    
        /**
         * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
         * use in wolves.
         */
        public int getVerticalFaceSpeed()
        {
            return 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it jumps (based upon the slime's size)
         */
        protected boolean makesSoundOnJump()
        {
            return this.getSlimeSize() > 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
         */
        protected boolean makesSoundOnLand()
        {
            return this.getSlimeSize() > 2;
        }
        
        /**
         * (abstract) Protected helper method to write subclass entity data to NBT.
         */
        public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.writeEntityToNBT(par1NBTTagCompound);
            par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1);
            par1NBTTagCompound.setString("User", this.getUser());
           // par1NBTTagCompound.setInteger("TP", this.Teleport);
        }
    
        /**
         * (abstract) Protected helper method to read subclass entity data from NBT.
         */
        public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.readEntityFromNBT(par1NBTTagCompound);
            this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1);
            this.setUser(par1NBTTagCompound.getString("User"));
            //this.Teleport = par1NBTTagCompound.getInteger("TP");
        }
    
        
    }

  11. Are you sure the username is correct on the server (!) before saving? How do you check if it is correct afterwards?

    I also see you are comparing strings with ==. That does not work.

    i started using datawatchers a bit here is the new updated code.

     

    package Main.Pokey.Mine_EE_Mobs;
    
    import java.util.Random;
    
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.multiplayer.ServerData;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.entity.SharedMonsterAttributes;
    import net.minecraft.entity.monster.IMob;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    import net.minecraft.nbt.NBTTagCompound;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraft.server.MinecraftServer;
    import net.minecraft.server.management.ServerConfigurationManager;
    import net.minecraft.util.DamageSource;
    import net.minecraft.util.MathHelper;
    import net.minecraft.world.World;
    import net.minecraft.world.WorldType;
    import net.minecraft.world.chunk.Chunk;
    
    public class EntityEnderSlime extends EntityLiving implements IMob
    {
    public int Teleport = 1;
    public int Head = 0;
    public String username = "0gnrkhgnjhtngjhntngjhtngjthngjthngjhtngjhthnghjtngjhtnghj";
        public float squishAmount;
        public float squishFactor;
        public float prevSquishFactor;
    
        /** the time between each jump of the slime */
        private int slimeJumpDelay;
        private int TPin;
    
        public EntityEnderSlime(World par1World)
        {
            super(par1World);
            int i = 1 << this.rand.nextInt(3);
            this.yOffset = 0.0F;
            this.slimeJumpDelay = this.rand.nextInt(20) + 10;
            this.setSlimeSize(i);
            this.username = this.getUser();
        }
    
        protected void entityInit()
        {
            super.entityInit();
            this.dataWatcher.addObject(16, new Byte((byte)1));
            this.dataWatcher.addObject(14, String.valueOf(1));
        }
    
        protected void setSlimeSize(int par1)
        {
            this.dataWatcher.updateObject(16, new Byte((byte)par1));
            this.setSize(0.6F * (float)par1, 0.6f * (float)par1);
            this.setPosition(this.posX, this.posY, this.posZ);
            if(this.getSlimeSize() == 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D));
                }
            if(this.getSlimeSize() > 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D));
                }
            this.setHealth(this.getMaxHealth());
            this.experienceValue = par1;
        }
    
        /**
         * Returns the size of the slime.
         */
        public int getSlimeSize()
        {
            return this.dataWatcher.getWatchableObjectByte(16);
        }
        
        /**
         * Returns the size of the slime.
         */
        public String getUser()
        {
            return this.dataWatcher.getWatchableObjectString(14);
        	
        }
    
        public void setUser(String string)
        {
        	this.dataWatcher.updateObject(14, string);
        }
    
    
        /**
         * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
         */
        protected String getSlimeParticle()
        {
            return "portal";
        }
    
        /**
         * Returns the name of the sound played when the slime jumps.
         */
        protected String getJumpSound()
        {
            return "";
        }
    
        /**
         * Called to update the entity's position/logic.
         */
        public void onUpdate()
        {   
        	super.onUpdate();
        	
        	if(username != null)
        	{
        		this.setSlimeSize(1);
        		if(this.Head != 0){
        			this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
        			this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99));
        	}
        	}
        	
        	if(Head == 1 && this.username != null)
        	{
        		   //.getPlayerForUsername(username);
        		
        		//String P;
        		//Minecraft.getMinecraft().thePlayer;
        		this.head();
        		if(MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username) != null){
                 	this.setLocationAndAngles((double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username).posX  + 0.0D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username).posY + 0.2D, (double)MinecraftServer.getServer().getConfigurationManager().getPlayerForUsername(username).posZ +  0.0D, 0.0F, 0.0F);
                 	}
        	}
        	
        	Random TPXYZ = new Random();
        	TPin = TPXYZ.nextInt(3);
        	
        	this.fallDistance = 0;
        	if(Teleport > 3)
        	{
        		Teleport = 3;
        	}    	
        	
        	if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater())
        	{
        		this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
            	if(!worldObj.isRemote){
                	this.setLocationAndAngles((double)posX  + 0.5D, (double)posY + 2.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
                	this.Teleport();
                	}
        		
        		this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	}
        	
        	if(this.isInWater())
        	{
            	if(!worldObj.isRemote){
                	this.Teleport();
                	}
        	}
        	
            if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0)
            {
                this.isDead = true;
            }
    
            this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
            this.prevSquishFactor = this.squishFactor;
            boolean flag = this.onGround;
            super.onUpdate();
            int i;
    
            if (this.onGround && !flag)
            {
                i = this.getSlimeSize();
    
                for (int j = 0; j < i * 8; ++j)
                {
                    float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
                    float f1 = this.rand.nextFloat() * 0.5F + 0.5F;
                    float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1;
                    float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1;
                    this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D);
                }
    
                if (this.makesSoundOnLand())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
                }
    
                this.squishAmount = -0.5F;
            }
            else if (!this.onGround && flag)
            {
                this.squishAmount = 1.0F;
            }
    
            this.alterSquishAmount();
    
            if (this.worldObj.isRemote)
            {
                i = this.getSlimeSize();
                this.setSize(0.6F * (float)i, 0.6F * (float)i);
            }        
        }
    
     private void head() {
    	 if(!worldObj.isRemote){
    	 this.motionX = 0;
    	 this.motionY = 0;
    	 this.motionZ = 0;
    	 }
    
    }
    
    public boolean hitByEntity(Entity entity)
        {
    	 if (entity instanceof EntityPlayer) {
    		if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.username)
    	      {
    	        if(Teleport >= 1 && this.getHealth() > 1)
    	        {
    	        	this.Teleport();
    	        	return true;
    	        }
    	        else{
    	        	 return false;
    	        }
    
    	         }
    		}
    
    	 else
    	 {
            return true;
        }
    return false;
        }
        
        private void Teleport() {
        	Random TP = new Random();
        	Random TP1 = new Random();
        	int TeleportX = TP.nextInt(10+1);
        	int TeleportZ = TP1.nextInt(10+1);
        	if(!worldObj.isRemote && TPin == 3){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 2){
            	this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 1){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 0){
            	this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
            this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	Teleport--;
    
    }
        
        
        public boolean attackEntityAsMob(Entity entity) {
    	 super.attackEntityAsMob(entity);
    	    	
    	   Teleport++;
    	return true;
    	    	
    	    	}
    
    
    protected void updateEntityActionState()
        {
            this.despawnEntity();
            EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
    
            if (entityplayer != null)
            {
                this.faceEntity(entityplayer, 10.0F, 20.0F);
            }
    
            if (this.onGround && this.slimeJumpDelay-- <= 0)
            {
                this.slimeJumpDelay = this.getJumpDelay();
    
                if (entityplayer != null)
                {
                    this.slimeJumpDelay /= 3;
                }
    
                this.isJumping = true;
    
                if (this.makesSoundOnJump())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F);
                }
    
                this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F;
                this.moveForward = (float)(1 * this.getSlimeSize());
            }
            else
            {
                this.isJumping = false;
    
                if (this.onGround)
                {
                    this.moveStrafing = this.moveForward = 0.0F;
                }
            }
        }
    
    
     public boolean interact(EntityPlayer par1EntityPlayer)
        {
            ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
    
            if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	username = par1EntityPlayer.username;
            	this.setUser(username);
                return true;
            }
            if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.username == par1EntityPlayer.username)
            {
            	Head = 0;
                return true;
            }
            if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.username == par1EntityPlayer.username)
            {
            	Head = 1;
                return true;
            }
            if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	Head = 0;
            	username = null;
                return true;
            }
            else
            {
                return super.interact(par1EntityPlayer);
            }
        }
    
        protected void alterSquishAmount()
        {
            this.squishAmount *= 0.6F;
        }
    
        /**
         * Gets the amount of time the slime needs to wait between jumps.
         */
        protected int getJumpDelay()
        {
            return this.rand.nextInt(15) + 10;
        }
    
        protected EntityEnderSlime createInstance()
        {
            return new EntityEnderSlime(this.worldObj);
        }
    
        /**
         * Will get destroyed next tick.
         */
        public void setDead()
        {
            int i = this.getSlimeSize();
    
            if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F)
            {
                int j = 2 + this.rand.nextInt(3);
    
                for (int k = 0; k < j; ++k)
                {
                    float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F;
                    float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F;
                    EntityEnderSlime entityslime = this.createInstance();
                    entityslime.setSlimeSize(i / 2);
                    entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F);
                    this.worldObj.spawnEntityInWorld(entityslime);
                }
            }
    
            super.setDead();
        }
    
        /**
         * Called by a player entity when they collide with an entity
         */
        public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
        {
        	
            if (this.canDamagePlayer())
            {
            	Teleport++;
                int i = this.getSlimeSize();
    
                if (par1EntityPlayer.username != this.username && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength()))
                {
                    this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
                }
            }
        }
    
        /**
         * Indicates weather the slime is able to damage the player (based upon the slime's size)
         */
        protected boolean canDamagePlayer()
        {
            return this.getSlimeSize() >= 1;
        }
    
        /**
         * Gets the amount of damage dealt to the player when "attacked" by the slime.
         */
        protected int getAttackStrength()
        {
            return this.getSlimeSize() +1;
        }
    
        /**
         * Returns the sound this mob makes when it is hurt.
         */
        protected String getHurtSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the sound this mob makes on death.
         */
        protected String getDeathSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the item ID for the item the mob drops on death.
         */
        protected int getDropItemId()
        {
            return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0;
        }
        
        /**
         * Determines if an entity can be despawned, used on idle far away entities
         */
        protected boolean canDespawn()
        {
            if( this.username == null && this.ticksExisted > 2400)
            {
            	return false;
            }
    	return true;
        }
    
        /**
         * Checks if the entity's current position is a valid location to spawn this entity.
         */
        public boolean getCanSpawnHere()
        {
            Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ));
    
            if(worldObj.isDaytime())
            {
            	return false;
            }
            
            if(worldObj.provider.terrainType == WorldType.FLAT)
            {
            	return false;
            }
            else
            {
            	return true;
            }
        }
        
        /**
         * Returns the volume for the sounds this mob makes.
         */
        protected float getSoundVolume()
        {
            return 0.4F * (float)this.getSlimeSize();
        }
    
        /**
         * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
         * use in wolves.
         */
        public int getVerticalFaceSpeed()
        {
            return 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it jumps (based upon the slime's size)
         */
        protected boolean makesSoundOnJump()
        {
            return this.getSlimeSize() > 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
         */
        protected boolean makesSoundOnLand()
        {
            return this.getSlimeSize() > 2;
        }
        
        /**
         * (abstract) Protected helper method to write subclass entity data to NBT.
         */
        public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.writeEntityToNBT(par1NBTTagCompound);
            par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1);
            par1NBTTagCompound.setString("User", this.getUser());
           // par1NBTTagCompound.setInteger("TP", this.Teleport);
        }
    
        /**
         * (abstract) Protected helper method to read subclass entity data from NBT.
         */
        public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.readEntityFromNBT(par1NBTTagCompound);
            this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1);
            this.setUser(par1NBTTagCompound.getString("User"));
            //this.Teleport = par1NBTTagCompound.getInteger("TP");
        }
    
        
    }
    

     

  12. i am currently trying to make a mob that is tamable but the integers and strings are not being saved, any ideas? The only thing that is being saved is the slime size but that came with the slime code i copied over.

     

    package Main.Pokey.Mine_EE_Mobs;
    
    import java.util.Random;
    
    import net.minecraft.block.Block;
    import net.minecraft.client.Minecraft;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.entity.SharedMonsterAttributes;
    import net.minecraft.entity.monster.IMob;
    import net.minecraft.entity.player.EntityPlayer;
    import net.minecraft.item.Item;
    import net.minecraft.item.ItemStack;
    import net.minecraft.nbt.NBTTagCompound;
    import net.minecraft.potion.Potion;
    import net.minecraft.potion.PotionEffect;
    import net.minecraft.util.DamageSource;
    import net.minecraft.util.MathHelper;
    import net.minecraft.world.World;
    import net.minecraft.world.WorldType;
    import net.minecraft.world.chunk.Chunk;
    
    public class EntityEnderSlime extends EntityLiving implements IMob
    {
    public int Teleport = 1;
    public int Head = 0;
    public String username;
        public float squishAmount;
        public float squishFactor;
        public float prevSquishFactor;
    
        /** the time between each jump of the slime */
        private int slimeJumpDelay;
        private int TPin;
    
        public EntityEnderSlime(World par1World)
        {
            super(par1World);
            int i = 1 << this.rand.nextInt(3);
            this.yOffset = 0.0F;
            this.slimeJumpDelay = this.rand.nextInt(20) + 10;
            this.setSlimeSize(i);
        }
    
        protected void entityInit()
        {
            super.entityInit();
            this.dataWatcher.addObject(16, new Byte((byte)1));
        }
    
        protected void setSlimeSize(int par1)
        {
            this.dataWatcher.updateObject(16, new Byte((byte)par1));
            this.setSize(0.6F * (float)par1, 0.6f * (float)par1);
            this.setPosition(this.posX, this.posY, this.posZ);
            if(this.getSlimeSize() == 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((5D));
                }
            if(this.getSlimeSize() > 1){
                this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((10D));
                }
            this.setHealth(this.getMaxHealth());
            this.experienceValue = par1;
        }
    
        /**
         * Returns the size of the slime.
         */
        public int getSlimeSize()
        {
            return this.dataWatcher.getWatchableObjectByte(16);
        }
    
    
        /**
         * Returns the name of a particle effect that may be randomly created by EntitySlime.onUpdate()
         */
        protected String getSlimeParticle()
        {
            return "portal";
        }
    
        /**
         * Returns the name of the sound played when the slime jumps.
         */
        protected String getJumpSound()
        {
            return "";
        }
    
        /**
         * Called to update the entity's position/logic.
         */
        public void onUpdate()
        {   
        	super.onUpdate();
        	
        	if(username != null)
        	{
        		this.setSlimeSize(1);
        		if(this.Head != 0){
        			this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
        			this.addPotionEffect(new PotionEffect(Potion.heal.id,75, 99));
        	}
        	}
        	
        	if(Head == 1 && this.username != null)
        	{
        		//String P;
        		//Minecraft.getMinecraft().thePlayer;
        		this.head(Minecraft.getMinecraft().thePlayer);
        		if(Minecraft.getMinecraft().thePlayer.username == this.username){
                 	this.setLocationAndAngles((double)Minecraft.getMinecraft().thePlayer.posX  + 0.0D, (double)Minecraft.getMinecraft().thePlayer.posY + 0.2D, (double)Minecraft.getMinecraft().thePlayer.posZ +  0.0D, 0.0F, 0.0F);
                 	}
        	}
        	
        	Random TPXYZ = new Random();
        	TPin = TPXYZ.nextInt(3);
        	
        	this.fallDistance = 0;
        	if(Teleport > 3)
        	{
        		Teleport = 3;
        	}    	
        	
        	if(worldObj.isBlockOpaqueCube((int)posX, (int)posY, (int)posZ) == true && !this.isInWater() || worldObj.isBlockOpaqueCube((int)posX, (int)posY + 1, (int)posZ) == true && !this.isInWater())
        	{
        		this.addPotionEffect(new PotionEffect(Potion.resistance.id,75, 99));
            	if(!worldObj.isRemote){
                	this.setLocationAndAngles((double)posX  + 0.5D, (double)posY + 2.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
                	this.Teleport();
                	}
        		
        		this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	}
        	
        	if(this.isInWater())
        	{
            	if(!worldObj.isRemote){
                	this.Teleport();
                	}
        	}
        	
            if (!this.worldObj.isRemote && this.worldObj.difficultySetting == 0 && this.getSlimeSize() > 0)
            {
                this.isDead = true;
            }
    
            this.squishFactor += (this.squishAmount - this.squishFactor) * 0.5F;
            this.prevSquishFactor = this.squishFactor;
            boolean flag = this.onGround;
            super.onUpdate();
            int i;
    
            if (this.onGround && !flag)
            {
                i = this.getSlimeSize();
    
                for (int j = 0; j < i * 8; ++j)
                {
                    float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
                    float f1 = this.rand.nextFloat() * 0.5F + 0.5F;
                    float f2 = MathHelper.sin(f) * (float)i * 0.5F * f1;
                    float f3 = MathHelper.cos(f) * (float)i * 0.5F * f1;
                    this.worldObj.spawnParticle(this.getSlimeParticle(), this.posX + (double)f2, this.boundingBox.minY, this.posZ + (double)f3, 0.0D, 0.0D, 0.0D);
                }
    
                if (this.makesSoundOnLand())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
                }
    
                this.squishAmount = -0.5F;
            }
            else if (!this.onGround && flag)
            {
                this.squishAmount = 1.0F;
            }
    
            this.alterSquishAmount();
    
            if (this.worldObj.isRemote)
            {
                i = this.getSlimeSize();
                this.setSize(0.6F * (float)i, 0.6F * (float)i);
            }        
        }
    
     private void head(EntityPlayer par1EntityPlayer) {
    
    	 this.motionX = 0;
    	 this.motionY = 0;
    	 this.motionZ = 0;
    
    }
    
    public boolean hitByEntity(Entity entity)
        {
    	 if (entity instanceof EntityPlayer) {
    		if(((EntityPlayer)entity).getCurrentEquippedItem() != null || ((EntityPlayer)entity).getCurrentEquippedItem() == null && ((EntityPlayer)entity).username != this.username)
    	      {
    	        if(Teleport >= 1 && this.getHealth() > 1)
    	        {
    	        	this.Teleport();
    	        	return true;
    	        }
    	        else{
    	        	 return false;
    	        }
    
    	         }
    		}
    
    	 else
    	 {
            return true;
        }
    return false;
        }
        
        private void Teleport() {
        	Random TP = new Random();
        	Random TP1 = new Random();
        	int TeleportX = TP.nextInt(10+1);
        	int TeleportZ = TP1.nextInt(10+1);
        	if(!worldObj.isRemote && TPin == 3){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ + TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 2){
            	this.setLocationAndAngles((double)posX + TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 1){
            	this.setLocationAndAngles((double)posX + 0.5D, (double)posY + 0.5D, (double)posZ - TeleportZ +  0.5D, 0.0F, 0.0F);
            	}
        	else if(!worldObj.isRemote && TPin == 0){
            	this.setLocationAndAngles((double)posX - TeleportX + 0.5D, (double)posY + 0.5D, (double)posZ +  0.5D, 0.0F, 0.0F);
            	}
            this.playSound("mob.endermen.portal", 1.0F, 1.0F);
        	Teleport--;
    
    }
        
        
        public boolean attackEntityAsMob(Entity entity) {
    	 super.attackEntityAsMob(entity);
    	    	
    	   Teleport++;
    	return true;
    	    	
    	    	}
    
    
    protected void updateEntityActionState()
        {
            this.despawnEntity();
            EntityPlayer entityplayer = this.worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
    
            if (entityplayer != null)
            {
                this.faceEntity(entityplayer, 10.0F, 20.0F);
            }
    
            if (this.onGround && this.slimeJumpDelay-- <= 0)
            {
                this.slimeJumpDelay = this.getJumpDelay();
    
                if (entityplayer != null)
                {
                    this.slimeJumpDelay /= 3;
                }
    
                this.isJumping = true;
    
                if (this.makesSoundOnJump())
                {
                    this.playSound(this.getJumpSound(), this.getSoundVolume(), ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F) * 0.8F);
                }
    
                this.moveStrafing = 1.0F - this.rand.nextFloat() * 2.0F;
                this.moveForward = (float)(1 * this.getSlimeSize());
            }
            else
            {
                this.isJumping = false;
    
                if (this.onGround)
                {
                    this.moveStrafing = this.moveForward = 0.0F;
                }
            }
        }
    
    
     public boolean interact(EntityPlayer par1EntityPlayer)
        {
            ItemStack itemstack = par1EntityPlayer.inventory.getCurrentItem();
    
            if (itemstack != null && itemstack.itemID == Item.leash.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	username = par1EntityPlayer.username;
                return true;
            }
            if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 1 && this.username == par1EntityPlayer.username)
            {
            	Head = 0;
                return true;
            }
            if (itemstack == null && !par1EntityPlayer.capabilities.isCreativeMode && this.Head == 0 && this.username == par1EntityPlayer.username)
            {
            	Head = 1;
                return true;
            }
            if (itemstack != null && itemstack.itemID == Item.flintAndSteel.itemID && !par1EntityPlayer.capabilities.isCreativeMode)
            {
            	Head = 0;
            	username = null;
                return true;
            }
            else
            {
                return super.interact(par1EntityPlayer);
            }
        }
    
        protected void alterSquishAmount()
        {
            this.squishAmount *= 0.6F;
        }
    
        /**
         * Gets the amount of time the slime needs to wait between jumps.
         */
        protected int getJumpDelay()
        {
            return this.rand.nextInt(15) + 10;
        }
    
        protected EntityEnderSlime createInstance()
        {
            return new EntityEnderSlime(this.worldObj);
        }
    
        /**
         * Will get destroyed next tick.
         */
        public void setDead()
        {
            int i = this.getSlimeSize();
    
            if (!this.worldObj.isRemote && i > 1 && this.getHealth() <= 0.0F)
            {
                int j = 2 + this.rand.nextInt(3);
    
                for (int k = 0; k < j; ++k)
                {
                    float f = ((float)(k % 2) - 0.5F) * (float)i / 4.0F;
                    float f1 = ((float)(k / 2) - 0.5F) * (float)i / 4.0F;
                    EntityEnderSlime entityslime = this.createInstance();
                    entityslime.setSlimeSize(i / 2);
                    entityslime.setLocationAndAngles(this.posX + (double)f, this.posY + 0.5D, this.posZ + (double)f1, this.rand.nextFloat() * 360.0F, 0.0F);
                    this.worldObj.spawnEntityInWorld(entityslime);
                }
            }
    
            super.setDead();
        }
    
        /**
         * Called by a player entity when they collide with an entity
         */
        public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
        {
        	
            if (this.canDamagePlayer())
            {
            	Teleport++;
                int i = this.getSlimeSize();
    
                if (par1EntityPlayer.username != this.username && this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * (double)i * 0.6D * (double)i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), (float)this.getAttackStrength()))
                {
                    this.playSound("mob.attack", 1.0F, (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
                }
            }
            else
            {
            	Teleport = 3;
            }
        }
    
        /**
         * Indicates weather the slime is able to damage the player (based upon the slime's size)
         */
        protected boolean canDamagePlayer()
        {
            return this.getSlimeSize() >= 1;
        }
    
        /**
         * Gets the amount of damage dealt to the player when "attacked" by the slime.
         */
        protected int getAttackStrength()
        {
            return this.getSlimeSize() +1;
        }
    
        /**
         * Returns the sound this mob makes when it is hurt.
         */
        protected String getHurtSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the sound this mob makes on death.
         */
        protected String getDeathSound()
        {
            return "mob.slime." + (this.getSlimeSize() > 1 ? "big" : "small");
        }
    
        /**
         * Returns the item ID for the item the mob drops on death.
         */
        protected int getDropItemId()
        {
            return this.getSlimeSize() == 1 ? Item.slimeBall.itemID : 0;
        }
        
        /**
         * Determines if an entity can be despawned, used on idle far away entities
         */
        protected boolean canDespawn()
        {
            if( this.username == null && this.ticksExisted > 2400)
            {
            	return false;
            }
    	return true;
        }
    
        /**
         * Checks if the entity's current position is a valid location to spawn this entity.
         */
        public boolean getCanSpawnHere()
        {
            Chunk chunk = this.worldObj.getChunkFromBlockCoords(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posZ));
    
            if(worldObj.isDaytime())
            {
            	return false;
            }
            
            if(worldObj.provider.terrainType == WorldType.FLAT)
            {
            	return false;
            }
            else
            {
            	return true;
            }
        }
        
        /**
         * Returns the volume for the sounds this mob makes.
         */
        protected float getSoundVolume()
        {
            return 0.4F * (float)this.getSlimeSize();
        }
    
        /**
         * The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
         * use in wolves.
         */
        public int getVerticalFaceSpeed()
        {
            return 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it jumps (based upon the slime's size)
         */
        protected boolean makesSoundOnJump()
        {
            return this.getSlimeSize() > 0;
        }
    
        /**
         * Returns true if the slime makes a sound when it lands after a jump (based upon the slime's size)
         */
        protected boolean makesSoundOnLand()
        {
            return this.getSlimeSize() > 2;
        }
        
        /**
         * (abstract) Protected helper method to write subclass entity data to NBT.
         */
        
        public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.writeEntityToNBT(par1NBTTagCompound);
            par1NBTTagCompound.setInteger("Size", this.getSlimeSize() - 1);
            par1NBTTagCompound.setInteger("TP_Slime", this.Teleport);
            par1NBTTagCompound.setString("User_Slime", this.username);
        }
    
        /**
         * (abstract) Protected helper method to read subclass entity data from NBT.
         */
        public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
        {
            super.readEntityFromNBT(par1NBTTagCompound);
            this.setSlimeSize(par1NBTTagCompound.getInteger("Size") + 1);
            this.Teleport = par1NBTTagCompound.getInteger("TP_Slime");
            this.username = par1NBTTagCompound.getString("User_Slime");
            System.out.println("Username =" + this.username);
        }
    
        
    }
    

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