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AfterWind

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Everything posted by AfterWind

  1. I think that worked. Thanks! I'll come back if I see if that doesn't work either.
  2. From what I can see, the spawn of a player is retained in ChunkCoordinates which is not what I want, and I don't know how that would work exactly... I could change the map's spawn and change it back but that could be a little bit too hacky
  3. Hello, I have a problem with teleporting players when they respawn. I am using this code to change player's position when the player respawn event is fired: Now, half the time this code works, the other half Minecraft is giving me the "Player has moved too quickly" and teleporting the player to a somewhat random location. My question is: Is there a way to bypass this check from Minecraft? Or, should I be using different code for changing player location?
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