Hello,
I have a problem with teleporting players when they respawn.
I am using this code to change player's position when the player respawn event is fired:
Now, half the time this code works, the other half Minecraft is giving me the "Player has moved too quickly" and teleporting the player to a somewhat random location.
My question is: Is there a way to bypass this check from Minecraft? Or, should I be using different code for changing player location?