DeMoMan159
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Posts posted by DeMoMan159
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Hello I'm obsesed with 3D item rendering.
I've found some differences between my mod and yours in the ClientProxy
try to register the renderer like so (taken from my mod):
MinecraftForgeClient.registerItemRenderer(MagicItems.WoodenWand, new RenderWoodenWandItem());
also I usually do in my Item class both this.isFull3D(); and this.setFull3D(); in the constructor instead of the bFull3D = true.
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well thanks but i figured it by myself. I just didn't realize that int can be used as String
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I have Item that is chargeable in my generator. Everything is working perfectly but I'm just wondering how to add tooltip to it so I have not to use the durability bar? Thanks for Help !
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Thanks, I'll try
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Hello. I have made Custom Macerator and I want it to work with other mod's ores. Is it possible ?
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Please I need Help. I have Sawmill machine and I need It to differentiate the wood types in the SawmillRecipes class. How should I do that ? http://minecraftforge.net/forum/Smileys/default/shocked.gif
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in Modder Support
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and also in your main mod class don't register the clientProxy.registerRenders but register it on common proxy (I'm doing it like this and it works for me)