Judging by the content, i can ask, what does not work \ not clear. Please help me, to finish the opponent's events, which abandoned to their fate. The problem is that normal mobs spawn normally, but the bosses normally spawn only in the development environment (intelij idea). When i compile with gradle and install the mod to the client when the client side crashing when bosses spawning
Complaining about some getHealth () F. Solution already searched, Google did not help. Here is the error log: