
KingYoshiYT
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Everything posted by KingYoshiYT
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[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
http://pastebin.com/StEGhVbH -
[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I got the same error, it is unable to transfer the mcmod.info file -
[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
Now I am getting another error when running gradlew build. It is unable to move mcmod.info, but that is all I can see and I have no idea why In the pastebin, the top is running the command without debug, below is with debug: http://pastebin.com/UGQitK4N -
[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
Thanks, the build is finally successful -
[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I'm using 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT' - perhaps worth trying. That created an error that appeared earlier on: http://pastebin.com/71f7carV -
[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
Is there any specific Gradle and ForgeGradle that works best with 1.8.9? -
[1.8.9] [Gradle/ForgeGradle] :fixMcSources Error
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I have tried that, but I am still getting the same error -
Hello, I have recently tried updating my mod to 1.8.9 and tried to run gradle setupDecompWorkspace, however everytime, I see the same error: http://pastebin.com/2YhcyThE This is my build.gradle: http://pastebin.com/1eXsJCuE If the build.gradle is outdated, please could you let me know how to fix it? Thanks
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Thanks, everything is working now
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thanks, I am no longer crashing, however the crops do not render. I did a bit of research and people say that the crop stages files need to be in the blockstates folder, is this correct?
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Hello, I am making a tomato crop for my mod, but have received a crash when I right clicked with tomato seeds on farmland. Below are the code in my classes and .json files. (Please do not judge me, I am new at making crops). Please could someone help me figure out why the game crashes when the tomato crop is placed. TomatoCrop.java http://pastebin.com/2bHQ1rdR TomatoCrop.json http://pastebin.com/MTgt1H99 tomato_stage_x.json (I only uploaded 1 of the 8 of these, as the rest are the same with different item numbers, number replaced with x) http://pastebin.com/0H0ixkaE InsaneBlocks.java http://pastebin.com/pXhX5BPj InsaneFoodsInit.java http://pastebin.com/TSFJR3Uh Crash Log http://pastebin.com/8L0ar8X2 If you need to see any other classes or json files, please just ask and I will give you them. Thanks.
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If you need to see the whole class or other classes, let me know
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I am getting about 1000 Yoshi's spawning in about 6 chunks! Please could you tell me what to change these numbers to? I would like them to be as common as pigs! EntityRegistry.addSpawn(entityClass, 2, 1, 2, EnumCreatureType.ambient
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I am trying to make this blue paper crafted using paper and lapis! The part at the end of the recipe is where I am trying to add the dye! GameRegistry.addRecipe(new ItemStack(bluePaper, , new Object[]{"ppp", "plp", "ppp", 'p', Items.paper, 'l', Items.dye, 1, 4}); What have I done wrong that has resulted in the crash?
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[1.7.10] Custom rendered block wont render!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
This is the console: http://pastebin.com/MEdVafTE -
[1.7.10] Custom rendered block wont render!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I did that, it still does not work! -
[1.7.10] Custom rendered block wont render!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
System.out.println doesn't print anything -
[1.7.10] Custom rendered block wont render!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I have done that but it still doesnt work -
[1.7.10] Custom rendered block wont render!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I dont have screenshots but it appears as an invisible block with a hitbox! -
I am having an issue making my table render in my hotbar and when placed! Below are the links to the relevant classes! BlockTable- http://pastebin.com/M4hH225H ClientProxy- http://pastebin.com/k1kC2sh1 ServerProxy- http://pastebin.com/JcGwdfJf RenderTongueTable- http://pastebin.com/JxYEjXfQ ItemRenderTongueTable- http://pastebin.com/u1BMrfuw TileEntityTongueTable- http://pastebin.com/7nYrLHkL ModelTongueTable- http://pastebin.com/a8MqA13D Main- http://pastebin.com/au90BYT9 Please could you try and help me figure out where the error is?
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How would I make my custom biome spawn with very large hills all the time? Preferably amplified size hills! I want them to spawn frequently but the way it is now I always get the occasional small hill
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[1.7.10]Making My Custom Chat Message Lime
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
I have already fixed it anyway -
[1.7.10] Only half of the chat message appears lime!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
MultiMote, that one worked, thankyou -
[1.7.10] Only half of the chat message appears lime!
KingYoshiYT replied to KingYoshiYT's topic in Modder Support
https://trello-attachments.s3.amazonaws.com/5438d9c3c447aba7ca5ce58f/1920x1018/5d9f6ef2a542e7916305c6b5bb9c2a3a/2014-10-14_20.00.58.png There is a screenshot here