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algul

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  1. Roger that, thanks for reply.
  2. I am not sure if this thing belong here, this issue may be with mods themselves, but i noticed that when 2 mods define the same name in their lang file for item/block one name will overwrite the other. example: Bigreactors define tile.multiblockGlass.0.name=Reactor Glass EnderTech define tile.multiblockGlass.0.name=Ender Tank Glass in game both blocks have "Ender Tank Glass" name, since EnderTech loaded after BigReactors. Is this something fixable in languageRegistry or should i report this to mod authors?

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