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MarMan

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Everything posted by MarMan

  1. Now i'm stuck because i can not find a Forge Event that is fired when the player selects an item in the hotbar . Going through net.minecraftforge.event.* it seems like such an event doesn't exist. Can somebody help, maybe describing a workaround for my intention?
  2. Ok thank you very much! You seem to know how that works, but that was a really short explaination . The only way adding item textures that i know is new Item().setTextureName("ID:Name"). How is MapItemRenderer to be used, when i have an Item object and nothing else? Furthermore i actually only need *text*, that is updated in certain time intervals and write it onto that texture. Realizing that using a RGB array might be overkill.. Is there maybe a more specific method?
  3. Thank you. But trawling through unexplained foreign code can get very tedious.. Does somebody maybe know any related tutorial?
  4. My goal is to have something like a tablet computer in minecraft. Similar as the map (http://minecraft.gamepedia.com/Map) it should change its texture dynamically. The screen should show information like found in the debug screen [F3]. (Yes, it would be superfluous, but much more pretty in my opinion.) By way of illustration: https://dl.dropboxusercontent.com/u/43694603/tablet.png How can i bring ever-changing content (text...) on an item's texture?
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