So im trying to add a animated texture to my mod using a mcmeta file and am having some trouble doing so, the BluStoneOre.png and BluStoneOre.png.mcmeta are both in the texture folder though the block is not properly rendering.
BluStoneOre.java
package com.BlackMage.BluTech.Blocks;
import java.util.Random;
import com.BlackMage.BluTech.BluTech;
import com.BlackMage.BluTech.CreativeTabsBluTech;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
public class BluStoneOre extends Block
{
public BluStoneOre()
{
super(Material.rock);
setBlockName(BluTech.MODID + "_" + "BluStoneOre");
setBlockTextureName(BluTech.MODID + ":" + "BluStoneOre");
setCreativeTab(CreativeTabsBluTech.BLOCKS.get());
//@param level Harvest level:
//Wood: 0
//Stone: 1
//Iron: 2
//Diamond: 3
//Gold: 0
setHarvestLevel("pickaxe",3);
//sets how long it takes to harvest (3.0F is normal ore)
setHardness(5.0F);
//sets explosion resistance (5.0F is normal ore)
setResistance(7.0F);
}
public Block getBlockDropped(int metadata, Random rand, int fortune)
{
return BluTech.BluStoneOre;
}
}
BluStoneOre.png.mcmeta
{
"animation": {
"frametime": 3,
"frames": [
0,
1,
2,
3,
4,
5,
6,
5,
4,
3,
2,
1
]
}
}
BluStoneOre.png
http://forgewareinc.com/modpack/BluStoneOre.png