I have an item in using the minecraft sword model, and i want to move it so it will appear as shield.
and then i want to move it at x,y,z dimensions and rotate how i want.
Someone told me to use:
GL11.glTranslatef(x, y, z);
GL11.glRotatef(angle, x, y, z);
but i dont know how to enter them in my code.
Can anyone help me please?
This is my code without the imports: