Hi everyone,
I am working on a mod; which includes a tile entity that updates and sends packets to the player.
The problem that I am having; is that the game is having huge lag since it is updating too frequently, also this block is used like a lot so it should be so it doesn't lag with a lot of them in the world.
Do you have any tips and tricks on how to make it so it updates every ? ticks?
This will help a lot.
Thanks!
~Nielsbwashere