Hi all, I've been busy porting a mod over to 1.8.9 for the last few weeks and I've completely hit a roadblock while trying to get a finite fluid to render correctly in game.
Code is here: https://github.com/Vanhal/Contraptions/tree/1.8/src/main/java/tv/vanhal/contraptions/fluids
Current output is like this, looks like water (it's a gas so it should be floating, but the model should be upside down):
Looks like there is a few changes for tile entities as well with a good bit of functions been changed into interfaces instead of being in the base class.
edit: And correct me if I'm wrong but it looks as if containers and GUIs have changed a bit as well...
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