That's what the console from the hosting service gives me, I don't get any ForgeModLoader-server-# logs to pull from.
The part that's confusing is it works fine on my computer, its when I load it into the hosting service, so if you can't duplicate, odds are its something with the hosting service. And I'm leaning in that direction moreso since hosting service runs vanilla fine, and it ran forge 3.3.8.152 last week. So I have no clue what might have changed that the host doesn't like, the hosting service is verygames.us if that helps.
Below is the only code I see everytime I reset the server, so far the only good code has been when I load a vanilla server.
And if its a missing java component, its has to be one my computer has that the host doesn't. Otherwise, why do I run it fine on my own computer.