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JbJoe

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Everything posted by JbJoe

  1. Did it !
  2. Hi guys ! this is my very first post here and i have some diffilcuties to create slab, especially with this : package mod.jbjoe.dcojoe.init; import mod.jbjoe.dcojoe.block.BlockTuile; import mod.jbjoe.dcojoe.block.BlockTuileSlab; import mod.jbjoe.dcojoe.block.BlockTuileStairs; import mod.jbjoe.dcojoe.reference.Names; import mod.jbjoe.dcojoe.reference.Reference; import mod.jbjoe.dcojoe.reference.Settings; import net.minecraftforge.fml.common.registry.GameRegistry; @GameRegistry.ObjectHolder(Reference.MOD_ID) public class ModBlocks { public static final BlockTuile block_tuile = new BlockTuile(); public static final BlockTuileSlab block_tuile_slab = new BlockTuileSlab(); public static final BlockTuileStairs block_tuile_stairs = new BlockTuileStairs(); public static void init() { if (Settings.General.enableModBlocks) { GameRegistry.registerBlock(block_tuile, Names.Blocks.TUILE); GameRegistry.registerBlock(block_tuile_slab, Names.Blocks.TUILE_SLAB); GameRegistry.registerBlock(block_tuile_stairs, Names.Blocks.TUILE_STAIRS); } } } I got the error at new BlockTuileSlab public static final BlockTuileSlab block_tuile_slab = new BlockTuileSlab(); eclispe says "Cannot instantiate the type BlockTuileSlab" here is the code of the class of the slab : package mod.jbjoe.dcojoe.block; import java.util.List; import java.util.Random; import mod.jbjoe.dcojoe.reference.Reference; import net.minecraft.block.Block; import net.minecraft.block.BlockSlab; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.IStringSerializable; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public abstract class BlockSlabEM extends BlockSlab { public static final PropertyEnum HALF_PROP = PropertyEnum.create("half", BlockSlab.EnumBlockHalf.class); private static final String __OBFID = "CL_00000253"; public BlockSlabEM(Material material) { super(material); } public BlockSlabEM() { this(Material.rock); } @Override public String getUnlocalizedName() { return String.format("tile.%s%s", Reference.MOD_ID.toLowerCase() + ":", getUnwrappedUnlocalizedName(super.getUnlocalizedName())); } protected String getUnwrappedUnlocalizedName(String unlocalizedName) { return unlocalizedName.substring(unlocalizedName.indexOf(".") + 1); } } Here is BlockSlabEM (the extends of the BlockTuileSlab) package mod.jbjoe.dcojoe.block; import java.util.List; import java.util.Random; import mod.jbjoe.dcojoe.reference.Reference; import net.minecraft.block.Block; import net.minecraft.block.BlockSlab; import net.minecraft.block.material.Material; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.IStringSerializable; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public abstract class BlockSlabEM extends BlockSlab { public static final PropertyEnum HALF_PROP = PropertyEnum.create("half", BlockSlab.EnumBlockHalf.class); private static final String __OBFID = "CL_00000253"; public BlockSlabEM(Material material) { super(material); } public BlockSlabEM() { this(Material.rock); } @Override public String getUnlocalizedName() { return String.format("tile.%s%s", Reference.MOD_ID.toLowerCase() + ":", getUnwrappedUnlocalizedName(super.getUnlocalizedName())); } protected String getUnwrappedUnlocalizedName(String unlocalizedName) { return unlocalizedName.substring(unlocalizedName.indexOf(".") + 1); } } EDIT : and there is BlockTuileSlab.java package mod.jbjoe.dcojoe.block; import mod.jbjoe.dcojoe.creativetab.CreativeTabEM; import mod.jbjoe.dcojoe.reference.Names; import net.minecraft.block.BlockSlab; import net.minecraft.block.material.Material; public abstract class BlockTuileSlab extends BlockSlabEM { public BlockTuileSlab() { super(Material.rock); this.setUnlocalizedName(Names.Blocks.TUILE_SLAB); this.setCreativeTab(CreativeTabEM.EM_TAB); this.setHardness(4.0F); this.setResistance(3.0F); this.setStepSound(soundTypePiston); this.setHarvestLevel("pickaxe", 0); } } i don't know where is the miss, so all your help will be appreciated ! (and if you feel to help more, i would like to have some details about adding a stairs ) thanks you for all the help !
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