Managed to figure that bit out on my own, now I have a working, correctly rendering fire block, but with no texture.
Which is where I was last time the code came crashing down around my head. you wouldn't happen to know how to map fire textures, would you?
I have absolutely no idea why this thing is breaking (I'm using modding as a way to teach myself Java as the professor at my school was next to useless)
This is the crash log I get
The code for my mod can be found here: https://github.com/WolfAmaril/ColoredFlame
OK, this is probably one of the noobest questions you've ever had, but how would I go about using my custom fire textures?
(already have the textures, just was never very good at making arrays work)
I'm currently trying to get a custom fire block to render (I'll add in standard fire functionality later) and so far every time I try to load up my dev world, minecraft crashes.
below are the three files I'm using.
The generic mod block file
The Actual Fire base file
and one of the 16 files I'll eventually be using to make colored fries
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