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danielm59

Forge Modder
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  1. I would like to change the colour of Opped players on the player list when Tab is held. I need to do this all server side. I have been able to change it in the chat but can't find how to access the list for the Tab menu.
  2. I use this function public ItemStack getContainerItem(ItemStack itemStack) { ItemStack copiedStack = itemStack.copy(); copiedStack.stackSize = 1; return copiedStack; }
  3. That is what I tried but when you use a hopper to input the item the texture only updates once the GUI has been opened.
  4. That doesn't work when you put milk or butter in with a hopper. The client is not updating. My code is in the churn texture branch
  5. I have made a branch called churn texture
  6. It looks like my currentProcessTime does not update when the GUI is closed. Do I need to use a packet?
  7. Is there anything else I can try?
  8. My code runs in update() from IUpdatePlayerListBox. Is this the wrong place?
  9. using debug mode i have seen that the code is only run when the GUI is open but don't know why. I can't do any work with the code until tomorrow evening due to work commitments.
  10. I have code I think should work which uses the function you said but I can not work out why it only updates when the GUI is open.
  11. I already have that line in my TE update code but only get called when the GUI is open, where else should i have.
  12. How can I trigger a block update?
  13. A block in my mod has a texture for on and off but it will only update when the GUI is open. the block code can be found here: https://github.com/danielm59/Fast-Food/blob/master/src/main/java/danielm59/fastfood/block/BlockChurn.java the tile entity code can be found here: https://github.com/danielm59/Fast-Food/blob/master/src/main/java/danielm59/fastfood/tileentity/TileEntityChurn.java
  14. Any idea why my blocks have missing texture break particles?

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