So basically its as the title says, When I use the custom model i created it crashes the game on startup, yet when I use a vanilla mob model like ModelCreeper or ModelBiped it works just fine. So the issue is obviously with the Model Java class but I have no clue on how to fix it. Here is my Model Class.
package com.phantasyrealms.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelBoomaMob extends ModelBase
{
//fields
ModelRenderer head;
ModelRenderer body;
ModelRenderer leg1;
ModelRenderer leg2;
ModelRenderer leg3;
ModelRenderer leg4;
ModelRenderer horn1;
ModelRenderer horn2;
ModelRenderer bottompiece;
public ModelBoomaMob()
{
textureWidth = 64;
textureHeight = 32;
head = new ModelRenderer(this, 0, 0);
head.addBox(-4F, -4F, -6F, 8, 8, 6);
head.setRotationPoint(0F, -3F, -5F);
head.setTextureSize(64, 32);
head.mirror = true;
setRotation(head, 0F, 0F, 0F);
body = new ModelRenderer(this, 18, 4);
body.addBox(-6F, -10F, -7F, 12, 18, 10);
body.setRotationPoint(0F, 5F, 2F);
body.setTextureSize(64, 32);
body.mirror = true;
setRotation(body, 0.0092947F, 0F, 0F);
leg1 = new ModelRenderer(this, 0, 16);
leg1.addBox(-3F, 0F, -2F, 4, 12, 4);
leg1.setRotationPoint(-5F, 12F, 0F);
leg1.setTextureSize(64, 32);
leg1.mirror = true;
setRotation(leg1, 0F, 0F, 0F);
leg2 = new ModelRenderer(this, 0, 16);
leg2.addBox(-1F, 0F, -2F, 4, 12, 4);
leg2.setRotationPoint(5F, 12F, 0F);
leg2.setTextureSize(64, 32);
leg2.mirror = true;
setRotation(leg2, 0F, 0F, 0F);
leg3.mirror = true;
leg3 = new ModelRenderer(this, 0, 16);
leg3.addBox(-3F, 0F, -3F, 4, 12, 4);
leg3.setRotationPoint(-6F, 1F, -3F);
leg3.setTextureSize(64, 32);
leg3.mirror = true;
setRotation(leg3, 0F, 0F, 0F);
leg3.mirror = false;
leg4 = new ModelRenderer(this, 0, 16);
leg4.addBox(-1F, 0F, -3F, 4, 12, 4);
leg4.setRotationPoint(6F, 1F, -3F);
leg4.setTextureSize(64, 32);
leg4.mirror = true;
setRotation(leg4, 0F, 0F, 0F);
horn1 = new ModelRenderer(this, 22, 0);
horn1.addBox(-4F, -5F, -4F, 1, 3, 1);
horn1.setRotationPoint(0F, -4F, -5F);
horn1.setTextureSize(64, 32);
horn1.mirror = true;
setRotation(horn1, 0F, 0F, 0F);
horn2 = new ModelRenderer(this, 22, 0);
horn2.addBox(3F, -5F, -4F, 1, 3, 1);
horn2.setRotationPoint(0F, -4F, -5F);
horn2.setTextureSize(64, 32);
horn2.mirror = true;
setRotation(horn2, 0F, 0F, 0F);
bottompiece = new ModelRenderer(this, 52, 0);
bottompiece.addBox(-2F, -3F, 0F, 4, 6, 2);
bottompiece.setRotationPoint(0F, 14F, 1F);
bottompiece.setTextureSize(64, 32);
bottompiece.mirror = true;
setRotation(bottompiece, 1.570796F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
head.render(f5);
body.render(f5);
leg1.render(f5);
leg2.render(f5);
leg3.render(f5);
leg4.render(f5);
horn1.render(f5);
horn2.render(f5);
bottompiece.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}