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q8minecraft

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  1. Hello.. I'm trying to code this mod which tells you if you're inventory is full, and if it is, it render the stats (GUI) into the screen, For example I have a simple GUI on the left corner of my screen that says Inventory stats: Full <-- that's if its full, If its not full and can still contain items it says Inventory stats: Empty So here's my code.. Main class package me.q8minecraft.fullinv; import com.q8minecraft.event.ScreenRender; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; @Mod(modid = FullInv.MODID, version = FullInv.VERSION, name = FullInv.NAME) public class FullInv { public final static String MODID = "FullInv"; public final static String NAME = "FullInv"; public final static String VERSION = "1.0.0"; @EventHandler public void init(FMLInitializationEvent e) { MinecraftForge.EVENT_BUS.register(new ScreenRender()); } } ScreenRender class: package com.q8minecraft.event; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import net.minecraft.client.Minecraft; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType; public class ScreenRender { @SubscribeEvent public void renderOverlay(RenderGameOverlayEvent e) { if(e.type == ElementType.JUMPBAR || e.type == ElementType.EXPERIENCE) { Minecraft.getMinecraft().fontRenderer.drawString("Inventory Stats: ", 2, 2, 0xFFFFFF); } } }
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