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Dawars

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Everything posted by Dawars

  1. Hi all, I looked around in almost every mod but I couldn't make it. It's just not working. Please explain me what to do in order to get a custom rendered block. So I have a render id: RenderIds.machineRenderId = RenderingRegistry.getNextAvailableRenderId(); And I made a model and render file and I set the renderID in the BlockMachine class, etc. So I need just an example for every function I need to use... Thank you in advance!
  2. Could you tell me how did you fix because things changed a lot since. Or just PM me please
  3. Is there a way to make "block helmet" like the pumpkin block. So you can wear and maybe set a custom texture with the eyes, mouth, etc. transparent but it's not very important. I think there is no way to do this so please add this.
  4. It's maybe a bug but not like it has an error log so I write it here: I made a "custom bed" actually a grave, the code is here: https://github.com/Dawars/Easter-mod/blob/master/src/common/easter/blocks/EasterGrave.java And the problem is that when I break the grave for the head block it'll brighter but the foot block will turn instead of the brighter foot texture it'll turn into the texture defined in the texture index but it'll use the texture from the terrain.png not the custom texture file I defined (in my case 21 a top log texture). I hope it'll be fixed, thanks for reading! An image from the bug: http://imageshack.us/a/img818/2981/cusombedbug.png
  5. As far as I know it's impossible to change vanilla blocks' drop without editing base classes. So is there is a way to do so please tell me. Or I've just realised that if there is a block break event I can make it...
  6. I don't known if it's solved yet but as far as I know there is no way to generate ores or structures in the end (or maybe it's possible then please tell me how) Thank you
  7. I don't know if it needs a hook but I can't make a bed which you can sleep in it without modifying a base class.
  8. Hi, I heard the ore compatibility between IC2, BC and some other mod is based on the Ore Dictionary in Forge. I'm making a new silver ore in my mod and I want it to make compatible with the redpower one. How can I do that? Thank you in advance.
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