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3D models not rendering correctly in inventory or in world, textureless.
Fixed, please close.
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3D models not rendering correctly in inventory or in world, textureless.
- 3D models not rendering correctly in inventory or in world, textureless.
I forgot to add a filetype, the texture is still broken, and no error to help out sadly.- 3D models not rendering correctly in inventory or in world, textureless.
Hey. I have kind a weird issue. I was trying to make a 3D block, and I did...kinda. but when the block is placed, it has the weird broken texture (purple/black) In my inventory the item looks how it's supposed to look (a little big, but I can fix that later) and if I throw the block on the ground, it also shows the correct model -- but both seem like the texture is missing. Any tips on how to fix this? I also got this error: [EDIT]: fixed the broken model, but textures are still broken. Also, anyone know how to fix that weird "look through world" thing?- [1.17.1] Custom World Generation spawn frequency and spawn height
Nobody?- [1.17.1] Custom World Generation spawn frequency and spawn height
Hey guys, I have a problem with my structure spawn. Problem is it spawns way too high and way too frequently, here's what I mean: Since it's a cave I want the bottom 4 layers of the structure to be below the surface Y but I don't know how to do this. Also, I'd like the structure to not spawn as often as this, any ideas? Code Here's my WorldGen class: http://pastebin.com/rCU7vbBP Sharing the face cave code is a little long and tedious, but here's some of it (it's over 3000 lines long): http://pastebin.com/rKEWncc6- [1.7.10] Custom World Generated Structures not generating in World
Anyone?- [1.7.10] Custom World Generated Structures not generating in World
Anyone else got any ideas why my error might be happening?- [1.7.10] Custom World Generated Structures not generating in World
Well, thing is, now that my code doesn't generate correctly I don't really have a guide to consult -- there's hardly any code guides for this on YT since everyone uses mods to do it for them, and I don't want to do that. I'm sure it was a simple problem to begin with. Hopefully someone will actually explain the process, eventually. Going to work on other parts of my mod while I wait, not spending another night trying to work this one out when I don't understand it.- [1.7.10] Custom World Generated Structures not generating in World
Twice? I don't multiply both X and Z then? I don't multiply in this line? generateSurface(world, random, chunkX*16, chunkZ*16);? I'm so lost, just going to restart from scratch, at least that'll be better than talking in riddles and replacing my code with code I've never heard of before, to find individual blocks, which I have no idea why I'm even doing to spawn a structure. This obviously makes some sense to you but it makes absolutely none to me.- [1.7.10] Custom World Generated Structures not generating in World
What do you MEAN? What should I be doing? You said to get blocks from chunks I need to multiply right? I just don't understand what you mean, I mean, why am I even getting individual blocks to generate a structure?- [1.7.10] Custom World Generated Structures not generating in World
http://pastebin.com/n9QX2PDL Think I'm going to try another method of generating or follow a less "Jumpy" tutorial if I don't get it working this way, I thought I was close, but apparently not. I appreciate the help though- [1.7.10] Custom World Generated Structures not generating in World
I tried both and neither generated.- [1.7.10] Custom World Generated Structures not generating in World
BiomeGenBase biome = world.getBiomeGenForCoords(x / 16 , z / 16);? BiomeGenBase biome = world.getBiomeGenForCoords(x * 16 , z * 16);? If not, I'm completely lost.- [1.7.10] Custom World Generated Structures not generating in World
What do you MEAN block Co-ords? - 3D models not rendering correctly in inventory or in world, textureless.
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