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BiohazardStuff

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  1. It appears that the issue has been resolved. I did a few things so I'm not sure what one fixed it but I uninstalled all java versions since I had a jdk and jre for java 1.7 and 1.8 and just installed the most recent 1.8 jdk, I added my development directory to my anti virus' whitelist and rebooted my PC. Hopefully if anyone else has this issue it will help.
  2. Once the game finally loads it's perfectly playable and I can use the rebuild function to test new things without restarting it's just the launch time that is slow also just in case, here is the same thing after the game loads to menu.
  3. I think I may have found what you're asking for
  4. Where exactly would I be looking for that in IntelliJ?
  5. That shouldn't be the issue since I've got over 100Gb free on the drive
  6. Any ideas on why my hard drive would be having issues with this when I don't have issues in anything else not even heavily modded minecraft. Could it be because all my development folders are directly off my C drive root where as most other things are under Users?
  7. Hmm assuming I'm doing this properly it appears to be sitting on a method called "canonicalize0" in the WinTNFileSystem class when ever I pause the program and go to the execution point. All this method contains is "throws IOException"
  8. The thing that I find the most odd is that in my fresh instance I don't even have any of my own code being loaded in so I could only assume it's something with IntelliJ or Forge. I was using Eclipse before moving over and didn't really have these issues so perhaps I some how managed to do something wrong within IntelliJ?
  9. I don't think it would be my specs since they are pretty decent and untouched forge of the same version through the vanilla mc launcher only takes around 15 seconds to fully load CPU: Intell i5-2500 @ 3.3GHz Memory: 16Gb I have also set the run folder to be excluded in IntelliJ and it doesn't seem to make a difference. If it's any extra help it seems to freeze up on these lines: [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [FML]: FML appears to be missing any signature data. This is not a good thing and anything to do with the sound handler
  10. I'm having some issues with IntelliJ 14.1.4 and Forge 1.7.10-10.13.4.1448. When I run minecraft via IntelliJ it takes 3 - 5 minutes to load, I've even tried doing a completely fresh instance of forge with the default build script and no mod code so only FML, MCP and Forge load but still have the same result. Any help would be greatly appreciated also let me know if I missed any information since it's my first time posting here.
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